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fix: vertex buffer leaks
This commit is contained in:
parent
caba20da4b
commit
c6ab45a098
5 changed files with 30 additions and 27 deletions
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@ -70,11 +70,11 @@ MetalVertexBufferCache::~MetalVertexBufferCache()
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for (uint32 i = 0; i < LATTE_MAX_VERTEX_BUFFERS; i++)
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{
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auto vertexBufferRange = m_bufferRanges[i];
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if (vertexBufferRange)
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if (vertexBufferRange.offset != INVALID_OFFSET)
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{
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if (vertexBufferRange->restrideInfo.buffer)
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if (vertexBufferRange.restrideInfo->buffer)
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{
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vertexBufferRange->restrideInfo.buffer->release();
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vertexBufferRange.restrideInfo->buffer->release();
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}
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}
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}
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@ -83,29 +83,30 @@ MetalVertexBufferCache::~MetalVertexBufferCache()
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MetalRestridedBufferRange MetalVertexBufferCache::RestrideBufferIfNeeded(MTL::Buffer* bufferCache, uint32 bufferIndex, size_t stride)
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{
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auto vertexBufferRange = m_bufferRanges[bufferIndex];
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auto& restrideInfo = vertexBufferRange->restrideInfo;
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auto& restrideInfo = *vertexBufferRange.restrideInfo;
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if (stride % 4 == 0)
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{
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// No restride needed
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return {bufferCache, vertexBufferRange->offset};
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return {bufferCache, vertexBufferRange.offset};
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}
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if (restrideInfo.memoryInvalidated || stride != restrideInfo.lastStride)
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{
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// TODO: use compute/void vertex function instead
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size_t newStride = Align(stride, 4);
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size_t newSize = vertexBufferRange->size / stride * newStride;
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size_t newSize = vertexBufferRange.size / stride * newStride;
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restrideInfo.buffer = m_mtlr->GetDevice()->newBuffer(newSize, MTL::StorageModeShared);
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uint8* oldPtr = (uint8*)bufferCache->contents() + vertexBufferRange->offset;
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uint8* oldPtr = (uint8*)bufferCache->contents() + vertexBufferRange.offset;
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uint8* newPtr = (uint8*)restrideInfo.buffer->contents();
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for (size_t elem = 0; elem < vertexBufferRange->size / stride; elem++)
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for (size_t elem = 0; elem < vertexBufferRange.size / stride; elem++)
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{
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memcpy(newPtr + elem * newStride, oldPtr + elem * stride, stride);
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}
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debug_printf("Restrided vertex buffer (old stride: %zu, new stride: %zu, old size: %zu, new size: %zu)\n", stride, newStride, vertexBufferRange->size, newSize);
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// TODO: remove
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debug_printf("Restrided vertex buffer (old stride: %zu, new stride: %zu, old size: %zu, new size: %zu)\n", stride, newStride, vertexBufferRange.size, newSize);
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restrideInfo.memoryInvalidated = false;
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restrideInfo.lastStride = newStride;
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@ -119,15 +120,15 @@ void MetalVertexBufferCache::MemoryRangeChanged(size_t offset, size_t size)
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for (uint32 i = 0; i < LATTE_MAX_VERTEX_BUFFERS; i++)
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{
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auto vertexBufferRange = m_bufferRanges[i];
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if (vertexBufferRange)
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if (vertexBufferRange.offset != INVALID_OFFSET)
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{
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if ((offset < vertexBufferRange->offset && (offset + size) < (vertexBufferRange->offset + vertexBufferRange->size)) ||
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(offset > vertexBufferRange->offset && (offset + size) > (vertexBufferRange->offset + vertexBufferRange->size)))
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if ((offset < vertexBufferRange.offset && (offset + size) < (vertexBufferRange.offset + vertexBufferRange.size)) ||
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(offset > vertexBufferRange.offset && (offset + size) > (vertexBufferRange.offset + vertexBufferRange.size)))
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{
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continue;
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}
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vertexBufferRange->restrideInfo.memoryInvalidated = true;
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vertexBufferRange.restrideInfo->memoryInvalidated = true;
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}
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}
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}
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