use logging instead of printing

This commit is contained in:
Samuliak 2024-09-30 19:36:13 +02:00
parent 778037f335
commit c65123bbbe
4 changed files with 4 additions and 9 deletions

View file

@ -20,7 +20,7 @@ RendererShaderMtl::RendererShaderMtl(MetalRenderer* mtlRenderer, ShaderType type
MTL::Library* library = m_mtlr->GetDevice()->newLibrary(ToNSString(mslCode), nullptr, &error);
if (error)
{
printf("failed to create library (error: %s) -> source:\n%s\n", error->localizedDescription()->utf8String(), mslCode.c_str());
cemuLog_log(LogType::Force, "failed to create library: {}", error->localizedDescription()->utf8String());
error->release();
return;
}