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Latte: Add support for shader instructions MIN_UINT and MAX_UINT
Seen in the eShop version of Fatal Frame Also made some warnings less spammy since this game seems to trigger it a lot
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6 changed files with 20 additions and 10 deletions
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@ -421,7 +421,7 @@ namespace GX2
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{
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if(aluRegisterOffset&0x8000)
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{
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cemuLog_logDebug(LogType::Force, "_GX2SubmitUniformReg(): Unhandled loop const special case or invalid offset");
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cemuLog_logDebugOnce(LogType::Force, "_GX2SubmitUniformReg(): Unhandled loop const special case or invalid offset");
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return;
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}
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if((aluRegisterOffset+sizeInU32s) > 0x400)
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