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Latte: Add support for shader instructions MIN_UINT and MAX_UINT
Seen in the eShop version of Fatal Frame Also made some warnings less spammy since this game seems to trigger it a lot
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6 changed files with 20 additions and 10 deletions
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@ -140,6 +140,8 @@ bool _isIntegerInstruction(const LatteDecompilerALUInstruction& aluInstruction)
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case ALU_OP2_INST_SUB_INT:
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case ALU_OP2_INST_MAX_INT:
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case ALU_OP2_INST_MIN_INT:
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case ALU_OP2_INST_MAX_UINT:
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case ALU_OP2_INST_MIN_UINT:
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case ALU_OP2_INST_SETE_INT:
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case ALU_OP2_INST_SETGT_INT:
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case ALU_OP2_INST_SETGE_INT:
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