Latte: Add support for shader instructions MIN_UINT and MAX_UINT

Seen in the eShop version of Fatal Frame
Also made some warnings less spammy since this game seems to trigger it a lot
This commit is contained in:
Exzap 2024-11-16 13:45:33 +01:00
parent 2065ac5f63
commit c3e29fb619
6 changed files with 20 additions and 10 deletions

View file

@ -140,6 +140,8 @@ bool _isIntegerInstruction(const LatteDecompilerALUInstruction& aluInstruction)
case ALU_OP2_INST_SUB_INT:
case ALU_OP2_INST_MAX_INT:
case ALU_OP2_INST_MIN_INT:
case ALU_OP2_INST_MAX_UINT:
case ALU_OP2_INST_MIN_UINT:
case ALU_OP2_INST_SETE_INT:
case ALU_OP2_INST_SETGT_INT:
case ALU_OP2_INST_SETGE_INT: