Merge branch 'main' into metal

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SamoZ256 2025-05-19 16:24:19 +02:00 committed by GitHub
commit c01e6bf3b8
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@ -451,6 +451,8 @@ private:
bool dynamic_rendering = false; // VK_KHR_dynamic_rendering
bool shader_float_controls = false; // VK_KHR_shader_float_controls
bool present_wait = false; // VK_KHR_present_wait
bool depth_clip_enable = false; // VK_EXT_depth_clip_enable
bool pipeline_robustness = false; // VK_EXT_pipeline_robustness
}deviceExtensions;
struct