Make PPC threads/texture cache info window columns untranslatable

This commit is contained in:
Fs00 2022-09-03 12:29:12 +02:00
parent 76126e69b2
commit badffef58d
2 changed files with 24 additions and 24 deletions

View file

@ -45,67 +45,67 @@ DebugPPCThreadsWindow::DebugPPCThreadsWindow(wxFrame& parent)
// add columns // add columns
wxListItem col0; wxListItem col0;
col0.SetId(0); col0.SetId(0);
col0.SetText(_("Address")); col0.SetText("Address");
col0.SetWidth(75); col0.SetWidth(75);
m_thread_list->InsertColumn(0, col0); m_thread_list->InsertColumn(0, col0);
wxListItem col1; wxListItem col1;
col1.SetId(1); col1.SetId(1);
col1.SetText(_("Entry")); col1.SetText("Entry");
col1.SetWidth(75); col1.SetWidth(75);
m_thread_list->InsertColumn(1, col1); m_thread_list->InsertColumn(1, col1);
wxListItem col2; wxListItem col2;
col2.SetId(2); col2.SetId(2);
col2.SetText(_("Stack")); col2.SetText("Stack");
col2.SetWidth(145); col2.SetWidth(145);
m_thread_list->InsertColumn(2, col2); m_thread_list->InsertColumn(2, col2);
wxListItem col3; wxListItem col3;
col3.SetId(3); col3.SetId(3);
col3.SetText(_("PC")); col3.SetText("PC");
col3.SetWidth(120); col3.SetWidth(120);
m_thread_list->InsertColumn(3, col3); m_thread_list->InsertColumn(3, col3);
wxListItem colLR; wxListItem colLR;
colLR.SetId(4); colLR.SetId(4);
colLR.SetText(_("LR")); colLR.SetText("LR");
colLR.SetWidth(75); colLR.SetWidth(75);
m_thread_list->InsertColumn(4, colLR); m_thread_list->InsertColumn(4, colLR);
wxListItem col4; wxListItem col4;
col4.SetId(5); col4.SetId(5);
col4.SetText(_("State")); col4.SetText("State");
col4.SetWidth(90); col4.SetWidth(90);
m_thread_list->InsertColumn(5, col4); m_thread_list->InsertColumn(5, col4);
wxListItem col5; wxListItem col5;
col5.SetId(6); col5.SetId(6);
col5.SetText(_("Affinity")); col5.SetText("Affinity");
col5.SetWidth(70); col5.SetWidth(70);
m_thread_list->InsertColumn(6, col5); m_thread_list->InsertColumn(6, col5);
wxListItem colPriority; wxListItem colPriority;
colPriority.SetId(7); colPriority.SetId(7);
colPriority.SetText(_("Priority")); colPriority.SetText("Priority");
colPriority.SetWidth(80); colPriority.SetWidth(80);
m_thread_list->InsertColumn(7, colPriority); m_thread_list->InsertColumn(7, colPriority);
wxListItem col6; wxListItem col6;
col6.SetId(8); col6.SetId(8);
col6.SetText(_("SliceStart")); col6.SetText("SliceStart");
col6.SetWidth(110); col6.SetWidth(110);
m_thread_list->InsertColumn(8, col6); m_thread_list->InsertColumn(8, col6);
wxListItem col7; wxListItem col7;
col7.SetId(9); col7.SetId(9);
col7.SetText(_("SumWakeTime")); col7.SetText("SumWakeTime");
col7.SetWidth(110); col7.SetWidth(110);
m_thread_list->InsertColumn(9, col7); m_thread_list->InsertColumn(9, col7);
wxListItem col8; wxListItem col8;
col8.SetId(10); col8.SetId(10);
col8.SetText(_("ThreadName")); col8.SetText("ThreadName");
col8.SetWidth(180); col8.SetWidth(180);
m_thread_list->InsertColumn(10, col8); m_thread_list->InsertColumn(10, col8);
wxListItem col9; wxListItem col9;
col9.SetId(11); col9.SetId(11);
col9.SetText(_("GPR")); col9.SetText("GPR");
col9.SetWidth(180); col9.SetWidth(180);
m_thread_list->InsertColumn(11, col9); m_thread_list->InsertColumn(11, col9);
wxListItem col10; wxListItem col10;
col10.SetId(12); col10.SetId(12);
col10.SetText(_("Extra info")); col10.SetText("Extra info");
col10.SetWidth(180); col10.SetWidth(180);
m_thread_list->InsertColumn(12, col10); m_thread_list->InsertColumn(12, col10);

View file

@ -51,57 +51,57 @@ TextureRelationViewerWindow::TextureRelationViewerWindow(wxFrame& parent)
wxListItem col0; wxListItem col0;
sint32 columnIndex = 0; sint32 columnIndex = 0;
col0.SetId(columnIndex); columnIndex++; col0.SetId(columnIndex); columnIndex++;
col0.SetText(_("Type")); col0.SetText("Type");
col0.SetWidth(85); col0.SetWidth(85);
textureRelationListA->InsertColumn(columnIndex-1, col0); textureRelationListA->InsertColumn(columnIndex-1, col0);
wxListItem col1; wxListItem col1;
col1.SetId(columnIndex); columnIndex++; col1.SetId(columnIndex); columnIndex++;
col1.SetText(_("PhysAddr")); col1.SetText("PhysAddr");
col1.SetWidth(80); col1.SetWidth(80);
textureRelationListA->InsertColumn(columnIndex-1, col1); textureRelationListA->InsertColumn(columnIndex-1, col1);
wxListItem col2; wxListItem col2;
col2.SetId(columnIndex); columnIndex++; col2.SetId(columnIndex); columnIndex++;
col2.SetText(_("Dim")); col2.SetText("Dim");
col2.SetWidth(80); col2.SetWidth(80);
textureRelationListA->InsertColumn(columnIndex-1, col2); textureRelationListA->InsertColumn(columnIndex-1, col2);
wxListItem col3; wxListItem col3;
col3.SetId(columnIndex); columnIndex++; col3.SetId(columnIndex); columnIndex++;
col3.SetText(_("Resolution")); col3.SetText("Resolution");
col3.SetWidth(110); col3.SetWidth(110);
textureRelationListA->InsertColumn(columnIndex-1, col3); textureRelationListA->InsertColumn(columnIndex-1, col3);
wxListItem col5; wxListItem col5;
col5.SetId(columnIndex); columnIndex++; col5.SetId(columnIndex); columnIndex++;
col5.SetText(_("Format")); col5.SetText("Format");
col5.SetWidth(70); col5.SetWidth(70);
textureRelationListA->InsertColumn(columnIndex-1, col5); textureRelationListA->InsertColumn(columnIndex-1, col5);
wxListItem colPriority; wxListItem colPriority;
colPriority.SetId(columnIndex); columnIndex++; colPriority.SetId(columnIndex); columnIndex++;
colPriority.SetText(_("Pitch")); colPriority.SetText("Pitch");
colPriority.SetWidth(80); colPriority.SetWidth(80);
textureRelationListA->InsertColumn(columnIndex-1, colPriority); textureRelationListA->InsertColumn(columnIndex-1, colPriority);
wxListItem col6; wxListItem col6;
col6.SetId(columnIndex); columnIndex++; col6.SetId(columnIndex); columnIndex++;
col6.SetText(_("Tilemode")); col6.SetText("Tilemode");
col6.SetWidth(80); col6.SetWidth(80);
textureRelationListA->InsertColumn(columnIndex-1, col6); textureRelationListA->InsertColumn(columnIndex-1, col6);
wxListItem col7; wxListItem col7;
col7.SetId(columnIndex); columnIndex++; col7.SetId(columnIndex); columnIndex++;
col7.SetText(_("SliceRange")); col7.SetText("SliceRange");
col7.SetWidth(90); col7.SetWidth(90);
textureRelationListA->InsertColumn(columnIndex-1, col7); textureRelationListA->InsertColumn(columnIndex-1, col7);
wxListItem col8; wxListItem col8;
col8.SetId(columnIndex); columnIndex++; col8.SetId(columnIndex); columnIndex++;
col8.SetText(_("MipRange")); col8.SetText("MipRange");
col8.SetWidth(90); col8.SetWidth(90);
textureRelationListA->InsertColumn(columnIndex-1, col8); textureRelationListA->InsertColumn(columnIndex-1, col8);
wxListItem colAge; wxListItem colAge;
colAge.SetId(columnIndex); columnIndex++; colAge.SetId(columnIndex); columnIndex++;
colAge.SetText(_("Last access")); colAge.SetText("Last access");
colAge.SetWidth(90); colAge.SetWidth(90);
textureRelationListA->InsertColumn(columnIndex - 1, colAge); textureRelationListA->InsertColumn(columnIndex - 1, colAge);
wxListItem colOverwriteRes; wxListItem colOverwriteRes;
colOverwriteRes.SetId(columnIndex); columnIndex++; colOverwriteRes.SetId(columnIndex); columnIndex++;
colOverwriteRes.SetText(_("OverwriteRes")); colOverwriteRes.SetText("OverwriteRes");
colOverwriteRes.SetWidth(110); colOverwriteRes.SetWidth(110);
textureRelationListA->InsertColumn(columnIndex - 1, colOverwriteRes); textureRelationListA->InsertColumn(columnIndex - 1, colOverwriteRes);