move date comparison code to date class declaration

This commit is contained in:
goeiecool9999 2025-06-05 16:29:31 +02:00
parent 15f8f87f52
commit b605b359f4
3 changed files with 35 additions and 42 deletions

View file

@ -464,5 +464,34 @@ namespace iosu
return static_cast<IOSUModule*>(&sIOSUModuleNNPDM);
}
bool GameListStat::LastPlayDate::operator<(const LastPlayDate& b) const
{
const auto& a = *this;
if(a.year < b.year)
return true;
if(a.year > b.year)
return false;
// same year
if(a.month < b.month)
return true;
if(a.month > b.month)
return false;
// same year and month
return a.day < b.day;
}
bool GameListStat::LastPlayDate::operator==(const LastPlayDate& b) const
{
const auto& a = *this;
return a.year == b.year &&
a.month == b.month &&
a.day == b.day;
}
std::weak_ordering GameListStat::LastPlayDate::operator<=>(const LastPlayDate& b) const = default;
};
};

View file

@ -21,11 +21,15 @@ namespace iosu
/* Helper for UI game list */
struct GameListStat
{
struct
struct LastPlayDate
{
uint32 year; // if 0 -> never played
uint32 month;
uint32 day;
bool operator<(const LastPlayDate& b) const;
bool operator==(const LastPlayDate& b) const;
std::weak_ordering operator<=>(const LastPlayDate& b) const;
}last_played;
uint32 numMinutesPlayed;
};

View file

@ -434,46 +434,6 @@ static inline int order_to_int(const std::weak_ordering &wo)
return 0;
}
static bool operator<(const iosu::pdm::GameListStat& a, const iosu::pdm::GameListStat& b)
{
const auto& lastA = a.last_played;
const auto& lastB = b.last_played;
if(lastA.year < lastB.year)
return true;
if(lastA.year > lastB.year)
return false;
// same year
if(lastA.month < lastB.month)
return true;
if(lastA.month > lastB.month)
return false;
// same year and month
return lastA.day < lastB.day;
}
static bool operator==(const iosu::pdm::GameListStat& a, const iosu::pdm::GameListStat& b)
{
const auto& lastA = a.last_played;
const auto& lastB = b.last_played;
return lastA.year == lastB.year &&
lastA.month == lastB.month &&
lastA.day == lastB.day;
}
static std::weak_ordering operator<=>(const iosu::pdm::GameListStat& a, const iosu::pdm::GameListStat& b)
{
if (a == b)
return std::weak_ordering::equivalent;
if (a < b)
return std::weak_ordering::less;
else
return std::weak_ordering::greater;
}
std::weak_ordering wxGameList::SortComparator(uint64 titleId1, uint64 titleId2, SortData* sortData)
{
auto titleLastPlayed = [](uint64_t id)
@ -508,7 +468,7 @@ std::weak_ordering wxGameList::SortComparator(uint64 titleId1, uint64 titleId2,
return std::tie(isFavoriteB, nameA) <=> std::tie(isFavoriteA, nameB);
}
case ColumnGameStarted:
return titleLastPlayed(titleId1) <=> titleLastPlayed(titleId2);
return titleLastPlayed(titleId1).last_played <=> titleLastPlayed(titleId2).last_played;
case ColumnGameTime:
return titlePlayMinutes(titleId1) <=> titlePlayMinutes(titleId2);
case ColumnRegion: