From b50b9135a027d262e36d0ac1db503a15ba7b08b8 Mon Sep 17 00:00:00 2001 From: Samuliak Date: Sat, 25 Jan 2025 08:04:45 +0100 Subject: [PATCH] turn position invariance on in Mario Kart 8 --- src/Cafe/HW/Latte/Renderer/Metal/MetalRenderer.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/Cafe/HW/Latte/Renderer/Metal/MetalRenderer.cpp b/src/Cafe/HW/Latte/Renderer/Metal/MetalRenderer.cpp index 6dce01ff..78c17695 100644 --- a/src/Cafe/HW/Latte/Renderer/Metal/MetalRenderer.cpp +++ b/src/Cafe/HW/Latte/Renderer/Metal/MetalRenderer.cpp @@ -64,6 +64,11 @@ MetalRenderer::MetalRenderer() case PositionInvariance::Auto: switch (CafeSystem::GetForegroundTitleId()) { + // Mario Kart 9 + case 0x000500001010ED00: // EUR + case 0x000500001010EC00: // USA + case 0x000500001010EB00: // JPN + case 0x0005000010183A00: // JPN (TODO: check) // Minecraft: Story Mode case 0x000500001020A300: // EUR case 0x00050000101E0100: // USA