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add: basic debug overlay
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6 changed files with 40 additions and 1 deletions
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@ -20,6 +20,9 @@ public:
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MTL::RenderPipelineState* GetMeshPipelineState(const LatteFetchShader* fetchShader, const LatteDecompilerShader* vertexShader, const LatteDecompilerShader* geometryShader, const LatteDecompilerShader* pixelShader, class CachedFBOMtl* activeFBO, const LatteContextRegister& lcr, Renderer::INDEX_TYPE hostIndexType);
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// Debug
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size_t GetPipelineCacheSize() const { return m_pipelineCache.size(); }
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private:
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class MetalRenderer* m_mtlr;
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