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implement vertex stride workaround
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parent
82dcbd98a6
commit
ac651eba77
3 changed files with 25 additions and 16 deletions
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@ -97,7 +97,7 @@ public:
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range = nullptr;
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}
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MetalRestridedBufferRange RestrideBufferIfNeeded(uint32 bufferIndex, size_t stride);
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MetalRestridedBufferRange RestrideBufferIfNeeded(MTL::Buffer* bufferCache, uint32 bufferIndex, size_t stride);
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private:
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class MetalRenderer* m_mtlr;
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@ -159,13 +159,7 @@ public:
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MetalRestridedBufferRange RestrideBufferIfNeeded(uint32 bufferIndex, size_t stride)
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{
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auto range = m_vertexBufferCache.RestrideBufferIfNeeded(bufferIndex, stride);
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if (!range.buffer)
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{
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range.buffer = m_bufferCache;
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}
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return range;
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return m_vertexBufferCache.RestrideBufferIfNeeded(m_bufferCache, bufferIndex, stride);
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}
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private:
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