Refactor more wstring instances to utf8-encoded string

This commit is contained in:
Exzap 2023-09-28 02:51:40 +02:00
parent f6c3c96d94
commit abce406ee8
26 changed files with 82 additions and 114 deletions

View file

@ -65,7 +65,7 @@ public:
void UpdateSettingsAfterGameLaunch();
void RestoreSettingsAfterGameExited();
bool FileLoad(std::wstring fileName, wxLaunchGameEvent::INITIATED_BY initiatedBy);
bool FileLoad(const fs::path launchPath, wxLaunchGameEvent::INITIATED_BY initiatedBy);
[[nodiscard]] bool IsGameLaunched() const { return m_game_launched; }