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idk lowed sens a bit
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@ -324,7 +324,7 @@ void VPADController::update_motion(VPADStatus_t& status)
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static glm::vec3 m_lastGyroRotation{}, m_startGyroRotation{};
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static glm::vec3 m_lastGyroRotation{}, m_startGyroRotation{};
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static bool m_startGyroRotationSet{};
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static bool m_startGyroRotationSet{};
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float rotX = (wy * 0.05) * 1; // up/down best
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float rotX = (wy * 0.025) * 1; // up/down best
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float rotY = (wx * -0.1) * 1; // left/right
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float rotY = (wx * -0.1) * 1; // left/right
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float rotZ = 0; //input_manager.m_mouse_wheel * 14.0f + m_lastGyroRotation.z;
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float rotZ = 0; //input_manager.m_mouse_wheel * 14.0f + m_lastGyroRotation.z;
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input_manager.m_mouse_wheel = 0.0f;
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input_manager.m_mouse_wheel = 0.0f;
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