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Latte: Add support for MIN_DX10 shader instruction
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7 changed files with 10 additions and 7 deletions
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@ -345,6 +345,7 @@ bool LatteDecompiler_IsALUTransInstruction(bool isOP3, uint32 opcode)
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opcode == ALU_OP2_INST_SETGE_UINT ||
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opcode == ALU_OP2_INST_SETGT_UINT ||
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opcode == ALU_OP2_INST_MAX_DX10 ||
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opcode == ALU_OP2_INST_MIN_DX10 ||
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opcode == ALU_OP2_INST_PRED_SETE ||
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opcode == ALU_OP2_INST_PRED_SETNE ||
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opcode == ALU_OP2_INST_PRED_SETGE ||
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