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https://github.com/cemu-project/Cemu.git
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fix: sample compare component count
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parent
f0cf61461c
commit
86f364889a
1 changed files with 77 additions and 75 deletions
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@ -2295,6 +2295,10 @@ static void _emitTEXSampleTextureCode(LatteDecompilerShaderContext* shaderContex
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}
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else
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{
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// sample_compare returns a float, need to convert to float4
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if (isCompare)
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src->addFmt("float4(");
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if (emulateCompare)
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{
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cemu_assert_debug(!isGather);
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@ -2306,24 +2310,24 @@ static void _emitTEXSampleTextureCode(LatteDecompilerShaderContext* shaderContex
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if (!emulateCompare)
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{
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src->add(".");
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if (isRead)
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{
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if (hasOffset)
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cemu_assert_unimplemented();
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src->add("read(");
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unnormalizationHandled = true;
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useTexelCoordinates = true;
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}
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else
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{
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if (isGather)
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src->add("gather");
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else
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src->add("sample");
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if (isCompare)
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src->add("_compare");
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src->addFmt("(samplr{}, ", texInstruction->textureFetch.textureIndex);
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}
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if (isRead)
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{
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if (hasOffset)
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cemu_assert_unimplemented();
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src->add("read(");
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unnormalizationHandled = true;
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useTexelCoordinates = true;
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}
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else
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{
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if (isGather)
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src->add("gather");
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else
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src->add("sample");
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if (isCompare)
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src->add("_compare");
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src->addFmt("(samplr{}, ", texInstruction->textureFetch.textureIndex);
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}
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}
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else
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{
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@ -2555,65 +2559,63 @@ static void _emitTEXSampleTextureCode(LatteDecompilerShaderContext* shaderContex
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src->add(")");
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}
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// sample_compare doesn't return a float
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if (!isCompare)
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{
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if( texOpcode == GPU7_TEX_INST_SAMPLE_C || texOpcode == GPU7_TEX_INST_SAMPLE_C_LZ )
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{
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src->add(".");
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if (isCompare)
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src->add(")");
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if (numWrittenElements > 1)
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{
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// result is copied into multiple channels
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for (sint32 f = 0; f < numWrittenElements; f++)
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{
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cemu_assert_debug(texInstruction->dstSel[f] == 0); // only x component is defined
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src->add("x");
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}
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}
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else
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{
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src->add("x");
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}
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}
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else
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{
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src->add(".");
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for (sint32 f = 0; f < 4; f++)
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{
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if( texInstruction->dstSel[f] < 4 )
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{
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uint8 elemIndex = texInstruction->dstSel[f];
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if (isGather)
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if (texOpcode == GPU7_TEX_INST_SAMPLE_C || texOpcode == GPU7_TEX_INST_SAMPLE_C_LZ)
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{
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src->add(".");
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if (numWrittenElements > 1)
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{
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// result is copied into multiple channels
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for (sint32 f = 0; f < numWrittenElements; f++)
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{
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cemu_assert_debug(texInstruction->dstSel[f] == 0); // only x component is defined
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src->add("x");
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}
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}
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else
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{
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src->add("x");
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}
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}
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else
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{
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src->add(".");
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for (sint32 f = 0; f < 4; f++)
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{
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if (texInstruction->dstSel[f] < 4)
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{
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uint8 elemIndex = texInstruction->dstSel[f];
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if (isGather)
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{
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// 's textureGather() and GPU7's FETCH4 instruction have a different order of elements
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// xyzw: top-left, top-right, bottom-right, bottom-left
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// textureGather xyzw
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// fetch4 yzxw
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// translate index from fetch4 to textureGather order
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static uint8 fetchToGather[4] =
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{
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// 's textureGather() and GPU7's FETCH4 instruction have a different order of elements
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// xyzw: top-left, top-right, bottom-right, bottom-left
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// textureGather xyzw
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// fetch4 yzxw
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// translate index from fetch4 to textureGather order
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static uint8 fetchToGather[4] =
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{
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2, // x -> z
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0, // y -> x
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1, // z -> y
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3, // w -> w
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};
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elemIndex = fetchToGather[elemIndex];
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}
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src->add(resultElemTable[elemIndex]);
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numWrittenElements++;
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}
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else if( texInstruction->dstSel[f] == 7 )
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{
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// masked and not written
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}
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else
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{
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cemu_assert_unimplemented();
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}
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}
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}
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}
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2, // x -> z
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0, // y -> x
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1, // z -> y
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3, // w -> w
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};
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elemIndex = fetchToGather[elemIndex];
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}
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src->add(resultElemTable[elemIndex]);
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}
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else if (texInstruction->dstSel[f] == 7)
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{
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// masked and not written
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}
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else
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{
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cemu_assert_unimplemented();
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}
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}
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}
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src->add(");");
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// debug
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