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properly implement 0 stride vertex buffers
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b011d756ee
commit
7a28985454
3 changed files with 74 additions and 12 deletions
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@ -298,6 +298,7 @@ MTL::RenderPipelineState* MetalPipelineCache::GetRenderPipelineState(const Latte
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{
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std::optional<LatteConst::VertexFetchType2> fetchType;
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uint32 minBufferStride = 0;
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for (sint32 j = 0; j < bufferGroup.attribCount; ++j)
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{
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auto& attr = bufferGroup.attrib[j];
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@ -311,6 +312,8 @@ MTL::RenderPipelineState* MetalPipelineCache::GetRenderPipelineState(const Latte
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attribute->setBufferIndex(GET_MTL_VERTEX_BUFFER_INDEX(attr.attributeBufferIndex));
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attribute->setFormat(GetMtlVertexFormat(attr.format));
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minBufferStride = std::max(minBufferStride, attr.offset + GetMtlVertexFormatSize(attr.format));
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if (fetchType.has_value())
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cemu_assert_debug(fetchType == attr.fetchType);
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else
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@ -327,24 +330,30 @@ MTL::RenderPipelineState* MetalPipelineCache::GetRenderPipelineState(const Latte
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uint32 bufferStride = (lcr.GetRawView()[bufferBaseRegisterIndex + 2] >> 11) & 0xFFFF;
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bufferStride = Align(bufferStride, 4);
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// HACK
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auto layout = vertexDescriptor->layouts()->object(GET_MTL_VERTEX_BUFFER_INDEX(bufferIndex));
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if (bufferStride == 0)
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{
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debug_printf("vertex buffer %u has a vertex stride of 0 bytes, using 4 bytes instead\n", bufferIndex);
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bufferStride = 4;
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}
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// Buffer stride cannot be zero, let's use the minimum stride
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bufferStride = minBufferStride;
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debug_printf("vertex buffer %u has a vertex stride of 0 bytes, using %u bytes instead\n", bufferIndex, bufferStride);
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auto layout = vertexDescriptor->layouts()->object(GET_MTL_VERTEX_BUFFER_INDEX(bufferIndex));
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layout->setStride(bufferStride);
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if (!fetchType.has_value() || fetchType == LatteConst::VertexFetchType2::VERTEX_DATA)
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layout->setStepFunction(MTL::VertexStepFunctionPerVertex);
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else if (fetchType == LatteConst::VertexFetchType2::INSTANCE_DATA)
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layout->setStepFunction(MTL::VertexStepFunctionPerInstance);
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// Additionally, constant vertex function must be used
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layout->setStepFunction(MTL::VertexStepFunctionConstant);
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layout->setStepRate(0);
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}
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else
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{
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debug_printf("unimplemented vertex fetch type %u\n", (uint32)fetchType.value());
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cemu_assert(false);
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if (!fetchType.has_value() || fetchType == LatteConst::VertexFetchType2::VERTEX_DATA)
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layout->setStepFunction(MTL::VertexStepFunctionPerVertex);
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else if (fetchType == LatteConst::VertexFetchType2::INSTANCE_DATA)
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layout->setStepFunction(MTL::VertexStepFunctionPerInstance);
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else
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{
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debug_printf("unimplemented vertex fetch type %u\n", (uint32)fetchType.value());
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cemu_assert(false);
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}
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}
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layout->setStride(bufferStride);
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}
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auto mtlVertexShader = static_cast<RendererShaderMtl*>(vertexShader->shader);
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