add AIR cache to cache paths

This commit is contained in:
Samuliak 2025-01-17 13:52:18 +01:00
parent 41600341a0
commit 770063506d
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@ -69,6 +69,7 @@ std::list<fs::path> _getCachesPaths(const TitleId& titleId)
ActiveSettings::GetCachePath(L"shaderCache/driver/vk/{:016x}.bin", titleId),
ActiveSettings::GetCachePath(L"shaderCache/precompiled/{:016x}_spirv.bin", titleId),
ActiveSettings::GetCachePath(L"shaderCache/precompiled/{:016x}_gl.bin", titleId),
ActiveSettings::GetCachePath(L"shaderCache/precompiled/{:016x}_air.bin", titleId),
ActiveSettings::GetCachePath(L"shaderCache/transferable/{:016x}_shaders.bin", titleId),
ActiveSettings::GetCachePath(L"shaderCache/transferable/{:016x}_mtlshaders.bin", titleId),
ActiveSettings::GetCachePath(L"shaderCache/transferable/{:016x}_vkpipeline.bin", titleId),