Add ability to save/read files based on XDG specification

Fix some \\ in paths to be /
This commit is contained in:
Andrew Udvare 2022-08-30 11:48:47 -04:00
parent 15b71c57dd
commit 730a3791a1
No known key found for this signature in database
GPG key ID: 1AFD9AFC120C26DD
30 changed files with 254 additions and 135 deletions

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@ -50,6 +50,13 @@ option(ENABLE_OPENGL "Enables the OpenGL backend" ON)
option(ENABLE_VULKAN "Enables the Vulkan backend" ON)
option(ENABLE_DISCORD_RPC "Enables the Discord Rich Presence feature" ON)
if (UNIX)
option(ENABLE_XDG_DIRS "Enable storage according to XDG specification" ON)
endif()
if (SYSTEM_DATA_PATH)
add_compile_definitions(SYSTEM_DATA_PATH=\"${SYSTEM_DATA_PATH}\")
endif()
# input backends
if (WIN32)
option(ENABLE_XINPUT "Enables the usage of XInput" ON)
@ -125,6 +132,10 @@ if (ENABLE_CUBEB)
add_compile_definitions("HAS_CUBEB=1")
endif()
if (ENABLE_XDG_DIRS)
add_compile_definitions(XDG)
endif()
add_subdirectory("dependencies/ih264d")
find_package(ZArchive)

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@ -424,7 +424,7 @@ OnlineValidator Account::ValidateOnlineFiles() const
{
OnlineValidator result{};
const auto otp = ActiveSettings::GetPath("otp.bin");
const auto otp = ActiveSettings::GetDataPath("otp.bin");
if (!fs::exists(otp))
result.otp = OnlineValidator::FileState::Missing;
else if (fs::file_size(otp) != 1024)
@ -432,7 +432,7 @@ OnlineValidator Account::ValidateOnlineFiles() const
else
result.otp = OnlineValidator::FileState::Ok;
const auto seeprom = ActiveSettings::GetPath("seeprom.bin");
const auto seeprom = ActiveSettings::GetDataPath("seeprom.bin");
if (!fs::exists(seeprom))
result.seeprom = OnlineValidator::FileState::Missing;
else if (fs::file_size(seeprom) != 512)

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@ -289,7 +289,7 @@ uint32 loadSharedData()
for (sint32 i = 0; i < sizeof(shareddataDef) / sizeof(shareddataDef[0]); i++)
{
bool existsInMLC = fs::exists(ActiveSettings::GetMlcPath(shareddataDef[i].mlcPath));
bool existsInResources = fs::exists(ActiveSettings::GetPath(shareddataDef[i].resourcePath));
bool existsInResources = fs::exists(ActiveSettings::GetSystemDataPath(shareddataDef[i].resourcePath));
if (!existsInMLC && !existsInResources)
{
@ -314,7 +314,7 @@ uint32 loadSharedData()
// alternatively fall back to our shared fonts
if (!fontFile)
{
path = ActiveSettings::GetPath(shareddataDef[i].resourcePath);
path = ActiveSettings::GetSystemDataPath(shareddataDef[i].resourcePath);
fontFile = FileStream::openFile2(path);
}
if (!fontFile)
@ -340,7 +340,7 @@ uint32 loadSharedData()
return memory_getVirtualOffsetFromPointer(dataWritePtr);
}
// alternative method: load RAM dump
const auto path = ActiveSettings::GetPath("shareddata.bin");
const auto path = ActiveSettings::GetSystemDataPath("shareddata.bin");
FileStream* ramDumpFile = FileStream::openFile2(path);
if (ramDumpFile)
{

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@ -59,7 +59,7 @@ void KeyCache_Prepare()
sKeyCachePrepared = true;
g_keyCache.clear();
// load keys
auto keysPath = ActiveSettings::GetPath("keys.txt");
auto keysPath = ActiveSettings::GetConfigPath("keys.txt");
FileStream* fs_keys = FileStream::openFile2(keysPath);
if( !fs_keys )
{

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@ -180,12 +180,12 @@ void gameProfile_load()
bool GameProfile::Load(uint64_t title_id)
{
auto gameProfilePath = ActiveSettings::GetPath("gameProfiles/{:016x}.ini", title_id);
auto gameProfilePath = ActiveSettings::GetDataPath("gameProfiles/{:016x}.ini", title_id);
std::optional<std::vector<uint8>> profileContents = FileStream::LoadIntoMemory(gameProfilePath);
if (!profileContents)
{
gameProfilePath = ActiveSettings::GetPath("gameProfiles/default/{:016x}.ini", title_id);
gameProfilePath = ActiveSettings::GetSystemDataPath("gameProfiles/default/{:016x}.ini", title_id);
profileContents = FileStream::LoadIntoMemory(gameProfilePath);
if (!profileContents)
return false;
@ -276,7 +276,7 @@ bool GameProfile::Load(uint64_t title_id)
void GameProfile::Save(uint64_t title_id)
{
auto gameProfilePath = ActiveSettings::GetPath("gameProfiles/{:016x}.ini", title_id);
auto gameProfilePath = ActiveSettings::GetConfigPath("gameProfiles/{:016x}.ini", title_id);
FileStream* fs = FileStream::createFile2(gameProfilePath);
if (!fs)
{

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@ -84,7 +84,7 @@ void graphicPack_loadAll()
{
// recursively iterate all directories in graphicPacks/ folder
std::wstring graphicPackRelativePath;
graphicPack_scanForGFXPackFolders(ActiveSettings::GetPath("graphicPacks/"), graphicPackRelativePath);
graphicPack_scanForGFXPackFolders(ActiveSettings::GetDataPath("graphicPacks/"), graphicPackRelativePath);
}
void graphicPack_activateForCurrentTitle(uint64 titleId)

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@ -198,17 +198,17 @@ void LatteShaderCache_load()
LatteShaderCache_initCompileQueue();
// create directories
std::error_code ec;
fs::create_directories(ActiveSettings::GetPath("shaderCache/transferable"), ec);
fs::create_directories(ActiveSettings::GetPath("shaderCache/precompiled"), ec);
fs::create_directories(ActiveSettings::GetCachePath("shaderCache/transferable"), ec);
fs::create_directories(ActiveSettings::GetCachePath("shaderCache/precompiled"), ec);
// initialize renderer specific caches
if (g_renderer->GetType() == RendererAPI::Vulkan)
RendererShaderVk::ShaderCacheLoading_begin(cacheTitleId);
else if (g_renderer->GetType() == RendererAPI::OpenGL)
RendererShaderGL::ShaderCacheLoading_begin(cacheTitleId);
// get cache file name
const auto pathGeneric = ActiveSettings::GetPath("shaderCache/transferable/{:016x}_shaders.bin", cacheTitleId);
const auto pathGenericPre1_25_0 = ActiveSettings::GetPath("shaderCache/transferable/{:016x}.bin", cacheTitleId); // before 1.25.0
const auto pathGenericPre1_16_0 = ActiveSettings::GetPath("shaderCache/transferable/{:08x}.bin", CafeSystem::GetRPXHashBase()); // before 1.16.0
const auto pathGeneric = ActiveSettings::GetCachePath("shaderCache/transferable/{:016x}_shaders.bin", cacheTitleId);
const auto pathGenericPre1_25_0 = ActiveSettings::GetCachePath("shaderCache/transferable/{:016x}.bin", cacheTitleId); // before 1.25.0
const auto pathGenericPre1_16_0 = ActiveSettings::GetCachePath("shaderCache/transferable/{:08x}.bin", CafeSystem::GetRPXHashBase()); // before 1.16.0
LatteShaderCache_handleDeprecatedCacheFiles(pathGeneric, pathGenericPre1_25_0, pathGenericPre1_16_0);
// calculate extraVersion for transferable and precompiled shader cache

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@ -279,7 +279,7 @@ void RendererShaderGL::ShaderCacheLoading_begin(uint64 cacheTitleId)
{
const uint32 cacheMagic = GeneratePrecompiledCacheId();
const std::string cacheFilename = fmt::format("{:016x}_gl.bin", cacheTitleId);
const std::wstring cachePath = ActiveSettings::GetPath("shaderCache/precompiled/{}", cacheFilename).generic_wstring();
const std::wstring cachePath = ActiveSettings::GetCachePath("shaderCache/precompiled/{}", cacheFilename).generic_wstring();
g_programBinaryCache = FileCache::Open(cachePath, true, cacheMagic);
if (g_programBinaryCache == nullptr)
cemuLog_log(LogType::Force, "Unable to open OpenGL precompiled cache {}", cacheFilename);

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@ -133,7 +133,7 @@ void Renderer::SaveScreenshot(const std::vector<uint8>& rgb_data, int width, int
// save to png file
if (save_screenshot)
{
fs::path screendir = ActiveSettings::GetPath("screenshots");
fs::path screendir = ActiveSettings::GetDataPath("screenshots");
if (!fs::exists(screendir))
fs::create_directory(screendir);

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@ -456,7 +456,7 @@ void RendererShaderVk::ShaderCacheLoading_begin(uint64 cacheTitleId)
}
uint32 spirvCacheMagic = GeneratePrecompiledCacheId();
const std::string cacheFilename = fmt::format("{:016x}_spirv.bin", cacheTitleId);
const std::wstring cachePath = ActiveSettings::GetPath("shaderCache/precompiled/{}", cacheFilename).generic_wstring();
const std::wstring cachePath = ActiveSettings::GetCachePath("shaderCache/precompiled/{}", cacheFilename).generic_wstring();
s_spirvCache = FileCache::Open(cachePath, true, spirvCacheMagic);
if (s_spirvCache == nullptr)
cemuLog_log(LogType::Force, "Unable to open SPIR-V cache {}", cacheFilename);

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@ -17,7 +17,7 @@ struct
{
uint32 pipelineLoadIndex;
uint32 pipelineMaxFileIndex;
std::atomic_uint32_t pipelinesQueued;
std::atomic_uint32_t pipelinesLoaded;
}g_vkCacheState;
@ -32,17 +32,15 @@ VulkanPipelineStableCache& VulkanPipelineStableCache::GetInstance()
uint32 VulkanPipelineStableCache::BeginLoading(uint64 cacheTitleId)
{
std::error_code ec;
fs::create_directories(ActiveSettings::GetPath("shaderCache/transferable"), ec);
const auto pathCacheFile = ActiveSettings::GetPath("shaderCache/transferable/{:016x}_vkpipeline.bin", cacheTitleId);
fs::create_directories(ActiveSettings::GetCachePath("shaderCache/transferable"), ec);
const auto pathCacheFile = ActiveSettings::GetCachePath("shaderCache/transferable/{:016x}_vkpipeline.bin", cacheTitleId);
// init cache loader state
g_vkCacheState.pipelineLoadIndex = 0;
g_vkCacheState.pipelineMaxFileIndex = 0;
g_vkCacheState.pipelinesLoaded = 0;
g_vkCacheState.pipelinesQueued = 0;
// start async compilation threads
m_compilationCount.store(0);
m_compilationCount.store(0);
m_compilationQueue.clear();
// get core count
@ -430,4 +428,4 @@ void VulkanPipelineStableCache::WorkerThread()
s_cache->AddFileAsync({ nameA, nameB }, blob.data(), blob.size());
delete job;
}
}
}

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@ -2294,7 +2294,7 @@ void VulkanRenderer::WaitCommandBufferFinished(uint64 commandBufferId)
void VulkanRenderer::PipelineCacheSaveThread(size_t cache_size)
{
const auto dir = ActiveSettings::GetPath("shaderCache/driver/vk");
const auto dir = ActiveSettings::GetCachePath("shaderCache/driver/vk");
if (!fs::exists(dir))
{
try
@ -2371,7 +2371,7 @@ void VulkanRenderer::PipelineCacheSaveThread(size_t cache_size)
void VulkanRenderer::CreatePipelineCache()
{
std::vector<uint8_t> cacheData;
const auto dir = ActiveSettings::GetPath("shaderCache/driver/vk");
const auto dir = ActiveSettings::GetCachePath("shaderCache/driver/vk");
if (fs::exists(dir))
{
const auto filename = dir / fmt::format("{:016x}.bin", CafeSystem::GetForegroundTitleId());

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@ -409,7 +409,7 @@ void memory_writeDumpFile(uint32 startAddr, uint32 size, const fs::path& path)
void memory_createDump()
{
const uint32 pageSize = MemMapper::GetPageSize();
fs::path path = ActiveSettings::GetPath("dump/ramDump{:}", (uint32)time(nullptr));
fs::path path = ActiveSettings::GetDataPath("dump/ramDump{:}", (uint32)time(nullptr));
fs::create_directories(path);
for (auto& itr : g_mmuRanges)

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@ -563,7 +563,7 @@ void iosuCrypto_loadSSLCertificates()
void iosuCrypto_init()
{
// load OTP dump
if (std::ifstream otp_file(ActiveSettings::GetPath("otp.bin"), std::ifstream::in | std::ios::binary); otp_file.is_open())
if (std::ifstream otp_file(ActiveSettings::GetDataPath("otp.bin"), std::ifstream::in | std::ios::binary); otp_file.is_open())
{
otp_file.seekg(0, std::ifstream::end);
const auto length = otp_file.tellg();
@ -586,7 +586,7 @@ void iosuCrypto_init()
hasOtpMem = false;
}
if (std::ifstream seeprom_file(ActiveSettings::GetPath("seeprom.bin"), std::ifstream::in | std::ios::binary); seeprom_file.is_open())
if (std::ifstream seeprom_file(ActiveSettings::GetDataPath("seeprom.bin"), std::ifstream::in | std::ios::binary); seeprom_file.is_open())
{
seeprom_file.seekg(0, std::ifstream::end);
const auto length = seeprom_file.tellg();
@ -630,13 +630,13 @@ sint32 iosuCrypt_checkRequirementsForOnlineMode(std::wstring& additionalErrorInf
{
std::error_code ec;
// check if otp.bin is present
const auto otp_file = ActiveSettings::GetPath("otp.bin");
const auto otp_file = ActiveSettings::GetDataPath("otp.bin");
if(!fs::exists(otp_file, ec))
return IOS_CRYPTO_ONLINE_REQ_OTP_MISSING;
if(fs::file_size(otp_file, ec) != 1024)
return IOS_CRYPTO_ONLINE_REQ_OTP_CORRUPTED;
// check if seeprom.bin is present
const auto seeprom_file = ActiveSettings::GetPath("seeprom.bin");
const auto seeprom_file = ActiveSettings::GetDataPath("seeprom.bin");
if (!fs::exists(seeprom_file, ec))
return IOS_CRYPTO_ONLINE_REQ_SEEPROM_MISSING;
if (fs::file_size(seeprom_file, ec) != 512)

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@ -2122,7 +2122,7 @@ void RPLLoader_LoadDependency(rplDependency_t* dependency)
// attempt to load rpl from Cemu's /cafeLibs/ directory
if (ActiveSettings::LoadSharedLibrariesEnabled())
{
const auto filePath = ActiveSettings::GetPath("cafeLibs/{}", dependency->filepath);
const auto filePath = ActiveSettings::GetDataPath("cafeLibs/{}", dependency->filepath);
auto fileData = FileStream::LoadIntoMemory(filePath);
if (fileData)
{

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@ -107,7 +107,7 @@ namespace coreinit
return;
std::error_code ec;
const auto path = ActiveSettings::GetPath("sdcard/");
const auto path = ActiveSettings::GetDataPath("sdcard/");
fs::create_directories(path, ec);
FSCDeviceHostFS_Mount("/vol/external01", path.generic_wstring().c_str() , FSC_PRIORITY_BASE);
@ -140,7 +140,7 @@ namespace coreinit
return FS_RESULT::ERR_PLACEHOLDER;
std::error_code ec;
const auto path = ActiveSettings::GetPath("sdcard/");
const auto path = ActiveSettings::GetDataPath("sdcard/");
fs::create_directories(path, ec);
if (!FSCDeviceHostFS_Mount(mountPathOut, path.generic_wstring().c_str(), FSC_PRIORITY_BASE))
return FS_RESULT::ERR_PLACEHOLDER;

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@ -98,7 +98,7 @@ void cemuLog_createLogFile(bool triggeredByCrash)
if (LogContext.file_stream.is_open())
return;
const auto path = ActiveSettings::GetPath("log.txt");
const auto path = ActiveSettings::GetDataPath("log.txt");
LogContext.file_stream.open(path, std::ios::out);
if (LogContext.file_stream.fail())
{

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@ -72,7 +72,7 @@ bool CreateMiniDump(CrashDump dump, EXCEPTION_POINTERS* pep)
if (dump == CrashDump::Disabled)
return true;
fs::path p = ActiveSettings::GetPath("crashdump");
fs::path p = ActiveSettings::GetDataPath("crashdump");
std::error_code ec;
fs::create_directories(p, ec);
@ -367,11 +367,11 @@ void createCrashlog(EXCEPTION_POINTERS* e, PCONTEXT context)
const auto temp_time = std::chrono::system_clock::to_time_t(now);
const auto& time = *std::gmtime(&temp_time);
fs::path p = ActiveSettings::GetPath("crashdump");
fs::path p = ActiveSettings::GetDataPath("crashdump");
p /= fmt::format("log_{:04d}{:02d}{:02d}_{:02d}{:02d}{:02d}.txt", 1900 + time.tm_year, time.tm_mon + 1, time.tm_mday, time.tm_year, time.tm_hour, time.tm_min, time.tm_sec);
std::error_code ec;
fs::copy_file(ActiveSettings::GetPath("log.txt"), p, ec);
fs::copy_file(ActiveSettings::GetDataPath("log.txt"), p, ec);
}
exit(0);

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@ -18,7 +18,7 @@ void ActiveSettings::LoadOnce()
s_path = s_full_path.parent_path();
s_filename = s_full_path.filename();
g_config.SetFilename(GetPath("settings.xml").generic_wstring());
g_config.SetFilename(GetConfigPath("settings.xml").generic_wstring());
g_config.Load();
std::wstring additionalErrorInfo;
@ -92,7 +92,7 @@ GraphicAPI ActiveSettings::GetGraphicsAPI()
// check if vulkan even available
if (api == kVulkan && !g_vulkan_available)
api = kOpenGL;
return api;
}
@ -220,8 +220,59 @@ fs::path ActiveSettings::GetMlcPath()
return GetDefaultMLCPath();
}
fs::path ActiveSettings::GetDefaultMLCPath()
#ifdef XDG
std::string ActiveSettings::GetXDGPath(const char* envVar, const std::string& defaultValue)
{
return GetPath("mlc01");
auto raw_value = std::getenv(envVar);
return !raw_value || std::strlen(raw_value) == 0 ? defaultValue : std::string(raw_value);
}
#endif
fs::path ActiveSettings::GetConfigPath()
{
#ifdef XDG
auto config_home = GetXDGPath("XDG_CONFIG_HOME", fmt::format("{}/.config", std::getenv("HOME")));
auto dir = fs::path(fmt::format("{}/cemu", config_home));
if (!fs::exists(dir))
fs::create_directories(dir);
return dir;
#endif
return s_full_path;
}
fs::path ActiveSettings::GetCachePath()
{
#ifdef XDG
auto config_home = GetXDGPath("XDG_CACHE_HOME", fmt::format("{}/.cache", std::getenv("HOME")));
auto dir = fs::path(fmt::format("{}/cemu", config_home));
if (!fs::exists(dir))
fs::create_directories(dir);
return dir;
#endif
return s_full_path;
}
fs::path ActiveSettings::GetDataPath()
{
#ifdef XDG
auto config_home = GetXDGPath("XDG_DATA_HOME", fmt::format("{}/.local/share", std::getenv("HOME")));
auto dir = fs::path(fmt::format("{}/cemu", config_home));
if (!fs::exists(dir))
fs::create_directories(dir);
return dir;
#endif
return s_full_path;
}
fs::path ActiveSettings::GetSystemDataPath()
{
#ifdef SYSTEM_DATA_PATH
return fs::path(SYSTEM_DATA_PATH);
#endif
return s_full_path;
}
fs::path ActiveSettings::GetDefaultMLCPath()
{
return GetDataPath("mlc01");
}

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@ -7,25 +7,30 @@ class ActiveSettings
{
public:
static void LoadOnce();
[[nodiscard]] static fs::path GetFullPath() { return s_full_path; }
[[nodiscard]] static fs::path GetPath() { return s_path; }
[[nodiscard]] static fs::path GetFilename() { return s_filename; }
[[nodiscard]] static fs::path GetMlcPath();
[[nodiscard]] static fs::path GetPath(std::string_view p)
[[nodiscard]] static fs::path GetMlcPath();
[[nodiscard]] static fs::path GetCachePath();
[[nodiscard]] static fs::path GetConfigPath();
[[nodiscard]] static fs::path GetDataPath();
[[nodiscard]] static fs::path GetSystemDataPath();
[[nodiscard]] static std::string GetXDGPath (const char* envVar, const std::string& defaultValue);
[[nodiscard]] static fs::path GetPath(std::string_view p)
{
std::basic_string_view<char8_t> s((const char8_t*)p.data(), p.size());
return s_path / fs::path(s);
}
[[nodiscard]] static fs::path GetMlcPath(std::string_view p)
{
[[nodiscard]] static fs::path GetMlcPath(std::string_view p)
{
std::basic_string_view<char8_t> s((const char8_t*)p.data(), p.size());
return GetMlcPath() / fs::path(s);
}
template <typename ...TArgs>
[[nodiscard]] static fs::path GetPath(std::string_view format, TArgs&&... args)
{
@ -34,14 +39,14 @@ public:
std::basic_string_view<char8_t> s((const char8_t*)tmpPathStr.data(), tmpPathStr.size());
return s_path / fs::path(s);
}
template <typename ...TArgs>
[[nodiscard]] static fs::path GetPath(std::wstring_view format, TArgs&&... args)
{
cemu_assert_debug(format.empty() || (format[0] != L'/' && format[0] != L'\\'));
return s_path / fmt::format(format, std::forward<TArgs>(args)...);
}
template <typename ...TArgs>
[[nodiscard]] static fs::path GetMlcPath(std::string_view format, TArgs&&... args)
{
@ -49,14 +54,70 @@ public:
auto tmp = fmt::format(format, std::forward<TArgs>(args)...);
return GetMlcPath() / fs::path(_asUtf8(tmp));
}
template <typename ...TArgs>
[[nodiscard]] static fs::path GetMlcPath(std::wstring_view format, TArgs&&... args)
{
cemu_assert_debug(format.empty() || (format[0] != L'/' && format[0] != L'\\'));
return GetMlcPath() / fmt::format(format, std::forward<TArgs>(args)...);
}
template <typename ...TArgs>
[[nodiscard]] static fs::path GetCachePath(std::string_view format, TArgs&&... args)
{
cemu_assert_debug(format.empty() || (format[0] != L'/' && format[0] != L'\\'));
return GetCachePath() / fmt::format(format, std::forward<TArgs>(args)...);
}
template <typename ...TArgs>
[[nodiscard]] static fs::path GetCachePath(std::wstring_view format, TArgs&&... args)
{
cemu_assert_debug(format.empty() || (format[0] != L'/' && format[0] != L'\\'));
return GetCachePath() / fmt::format(format, std::forward<TArgs>(args)...);
}
template <typename ...TArgs>
[[nodiscard]] static fs::path GetConfigPath(std::string_view format, TArgs&&... args)
{
cemu_assert_debug(format.empty() || (format[0] != L'/' && format[0] != L'\\'));
return GetConfigPath() / fmt::format(format, std::forward<TArgs>(args)...);
}
template <typename ...TArgs>
[[nodiscard]] static fs::path GetConfigPath(std::wstring_view format, TArgs&&... args)
{
cemu_assert_debug(format.empty() || (format[0] != L'/' && format[0] != L'\\'));
return GetConfigPath() / fmt::format(format, std::forward<TArgs>(args)...);
}
template <typename ...TArgs>
[[nodiscard]] static fs::path GetDataPath(std::string_view format, TArgs&&... args)
{
cemu_assert_debug(format.empty() || (format[0] != L'/' && format[0] != L'\\'));
return GetDataPath() / fmt::format(format, std::forward<TArgs>(args)...);
}
template <typename ...TArgs>
[[nodiscard]] static fs::path GetDataPath(std::wstring_view format, TArgs&&... args)
{
cemu_assert_debug(format.empty() || (format[0] != L'/' && format[0] != L'\\'));
return GetDataPath() / fmt::format(format, std::forward<TArgs>(args)...);
}
template<typename... TArgs>
[[nodiscard]] static fs::path GetSystemDataPath (std::string_view format, TArgs&&... args)
{
cemu_assert_debug(format.empty() || (format[0] != L'/' && format[0] != L'\\'));
return GetSystemDataPath() / fmt::format(format, std::forward<TArgs>(args)...);
}
template<typename... TArgs>
[[nodiscard]] static fs::path GetSystemDataPath (std::wstring_view format, TArgs&&... args)
{
cemu_assert_debug(format.empty() || (format[0] != L'/' && format[0] != L'\\'));
return GetSystemDataPath() / fmt::format(format, std::forward<TArgs>(args)...);
}
// get mlc path to default cemu root dir/mlc01
[[nodiscard]] static fs::path GetDefaultMLCPath();
@ -66,18 +127,18 @@ private:
inline static fs::path s_filename; // cemu.exe
inline static fs::path s_mlc_path;
public:
public:
// general
[[nodiscard]] static bool LoadSharedLibrariesEnabled();
[[nodiscard]] static bool DisplayDRCEnabled();
[[nodiscard]] static bool FullscreenEnabled();
// cpu
[[nodiscard]] static CPUMode GetCPUMode();
[[nodiscard]] static uint8 GetTimerShiftFactor();
static void SetTimerShiftFactor(uint8 shiftFactor);
// gpu
[[nodiscard]] static PrecompiledShaderOption GetPrecompiledShadersOption();
[[nodiscard]] static bool RenderUpsideDownEnabled();
@ -126,4 +187,3 @@ private:
inline static bool s_has_required_online_files = false;
};

View file

@ -30,7 +30,7 @@ void unused_translation_dummy()
void(_("Browse"));
void(_("Select a file"));
void(_("Select a directory"));
void(_("base"));
void(_("update"));
void(_("dlc"));
@ -110,12 +110,12 @@ bool CemuApp::OnInit()
// init input
InputManager::instance().load();
InitializeGlobalVulkan();
Bind(wxEVT_ACTIVATE_APP, &CemuApp::ActivateApp, this);
if (!TestWriteAccess(ActiveSettings::GetPath()))
if (!TestWriteAccess(ActiveSettings::GetConfigPath()))
wxMessageBox(_("Cemu can't write to its directory.\nPlease move it to a different location or run Cemu as administrator!"), _("Warning"), wxOK | wxCENTRE | wxICON_EXCLAMATION, nullptr);
auto& config = GetConfig();
@ -183,10 +183,10 @@ int CemuApp::FilterEvent(wxEvent& event)
std::vector<const wxLanguageInfo*> CemuApp::GetAvailableLanguages()
{
const auto path = ActiveSettings::GetPath("resources");
const auto path = ActiveSettings::GetSystemDataPath("resources");
if (!exists(path))
return {};
std::vector<const wxLanguageInfo*> result;
for (const auto& p : fs::directory_iterator(path))
{
@ -218,7 +218,7 @@ void CemuApp::CreateDefaultFiles(bool first_start)
if (!fs::exists(mlc) && !first_start)
{
const std::wstring message = fmt::format(_(L"Your mlc01 folder seems to be missing.\n\nThis is where Cemu stores save files, game updates and other Wii U files.\n\nThe expected path is:\n{}\n\nDo you want to create the folder at the expected path?").ToStdWstring(), mlc);
wxMessageDialog dialog(nullptr, message, "Error", wxCENTRE | wxYES_NO | wxCANCEL| wxICON_WARNING);
dialog.SetYesNoCancelLabels(_("Yes"), _("No"), _("Select a custom path"));
const auto dialogResult = dialog.ShowModal();
@ -308,11 +308,11 @@ void CemuApp::CreateDefaultFiles(bool first_start)
// cemu directories
try
{
const auto controllerProfileFolder = GetCemuPath(L"controllerProfiles").ToStdWstring();
const auto controllerProfileFolder = ActiveSettings::GetConfigPath(L"controllerProfiles").generic_wstring();
if (!fs::exists(controllerProfileFolder))
fs::create_directories(controllerProfileFolder);
const auto memorySearcherFolder = GetCemuPath(L"memorySearcher").ToStdWstring();
const auto memorySearcherFolder = ActiveSettings::GetConfigPath(L"memorySearcher").generic_wstring();
if (!fs::exists(memorySearcherFolder))
fs::create_directories(memorySearcherFolder);
}
@ -338,7 +338,7 @@ void CemuApp::CreateDefaultFiles(bool first_start)
bool CemuApp::SelectMLCPath(wxWindow* parent)
{
auto& config = GetConfig();
std::wstring default_path;
if (fs::exists(config.mlc_path.GetValue()))
default_path = config.mlc_path.GetValue();
@ -357,7 +357,7 @@ bool CemuApp::SelectMLCPath(wxWindow* parent)
const auto result = wxMessageBox(_("Cemu can't write to the selected mlc path!\nDo you want to select another path?"), _("Error"), wxYES_NO | wxCENTRE | wxICON_ERROR);
if (result == wxYES)
continue;
break;
}
@ -406,4 +406,3 @@ extern "C"
return *static_cast<CemuApp*>(wxApp::GetInstance());
};
}

View file

@ -137,7 +137,7 @@ ChecksumTool::ChecksumTool(wxWindow* parent, wxTitleManagerList::TitleEntry& ent
const auto title_id_str = fmt::format("{:016x}", m_json_entry.title_id);
const auto default_file = fmt::format("{}_v{}.json", title_id_str, m_info.GetAppTitleVersion());
const auto checksum_path = ActiveSettings::GetPath("resources/checksums/{}", default_file);
const auto checksum_path = ActiveSettings::GetDataPath("resources/checksums/{}", default_file);
if (exists(checksum_path))
m_verify_online->Enable();
}
@ -189,7 +189,7 @@ void ChecksumTool::LoadOnlineData() const
std::string latest_commit;
const auto checksum_path = ActiveSettings::GetPath("resources/checksums");
const auto checksum_path = ActiveSettings::GetDataPath("resources/checksums");
if (exists(checksum_path))
{
std::string current_commit;
@ -600,7 +600,7 @@ void ChecksumTool::OnVerifyOnline(wxCommandEvent& event)
const auto title_id_str = fmt::format("{:016x}", m_json_entry.title_id);
const auto default_file = fmt::format("{}_v{}.json", title_id_str, m_info.GetAppTitleVersion());
const auto checksum_path = ActiveSettings::GetPath("resources/checksums/{}", default_file);
const auto checksum_path = ActiveSettings::GetDataPath("resources/checksums/{}", default_file);
if(!exists(checksum_path))
return;

View file

@ -67,7 +67,7 @@ bool DownloadGraphicPacksWindow::curlDownloadFile(const char *url, curlDownloadF
bool checkGraphicPackDownloadedVersion(const char* nameVersion, bool& hasVersionFile)
{
hasVersionFile = false;
const auto path = ActiveSettings::GetPath("graphicPacks/downloadedGraphicPacks/version.txt");
const auto path = ActiveSettings::GetDataPath("graphicPacks/downloadedGraphicPacks/version.txt");
std::unique_ptr<FileStream> file(FileStream::openFile2(path));
std::string versionInFile;
@ -80,7 +80,7 @@ bool checkGraphicPackDownloadedVersion(const char* nameVersion, bool& hasVersion
void createGraphicPackDownloadedVersionFile(const char* nameVersion)
{
const auto path = ActiveSettings::GetPath("graphicPacks/downloadedGraphicPacks/version.txt");
const auto path = ActiveSettings::GetDataPath("graphicPacks/downloadedGraphicPacks/version.txt");
std::unique_ptr<FileStream> file(FileStream::createFile2(path));
if (file)
file->writeString(nameVersion);
@ -92,7 +92,7 @@ void createGraphicPackDownloadedVersionFile(const char* nameVersion)
void deleteDownloadedGraphicPacks()
{
const auto path = ActiveSettings::GetPath("graphicPacks/downloadedGraphicPacks");
const auto path = ActiveSettings::GetDataPath("graphicPacks/downloadedGraphicPacks");
std::error_code er;
if (!fs::exists(path))
return;
@ -240,7 +240,7 @@ void DownloadGraphicPacksWindow::UpdateThread()
return;
}
auto path = ActiveSettings::GetPath("graphicPacks/downloadedGraphicPacks");
auto path = ActiveSettings::GetDataPath("graphicPacks/downloadedGraphicPacks");
std::error_code er;
//fs::remove_all(path, er); -> Don't delete the whole folder and recreate it immediately afterwards because sometimes it just fails
deleteDownloadedGraphicPacks();
@ -260,7 +260,7 @@ void DownloadGraphicPacksWindow::UpdateThread()
std::strstr(sb.name, "..\\") != nullptr)
continue; // bad path
path = ActiveSettings::GetPath("graphicPacks/downloadedGraphicPacks/{}", sb.name);
path = ActiveSettings::GetDataPath("graphicPacks/downloadedGraphicPacks/{}", sb.name);
size_t sbNameLen = strlen(sb.name);
if(sbNameLen == 0)

View file

@ -97,7 +97,7 @@ enum
// options -> account
MAINFRAME_MENU_ID_OPTIONS_ACCOUNT_1 = 20350,
MAINFRAME_MENU_ID_OPTIONS_ACCOUNT_12 = 20350 + 11,
// options -> system language
MAINFRAME_MENU_ID_OPTIONS_LANGUAGE_JAPANESE = 20500,
MAINFRAME_MENU_ID_OPTIONS_LANGUAGE_ENGLISH,
@ -246,7 +246,7 @@ public:
{
if(!m_window->IsGameLaunched() && filenames.GetCount() == 1)
return m_window->FileLoad(filenames[0].wc_str(), wxLaunchGameEvent::INITIATED_BY::DRAG_AND_DROP);
return false;
}
@ -262,7 +262,7 @@ public:
{
if (!m_window->IsGameLaunched() || filenames.GetCount() != 1)
return false;
uint32 nfcError;
if (nnNfp_touchNfcTagFromFile(filenames[0].wc_str(), &nfcError))
{
@ -372,14 +372,14 @@ wxString MainWindow::GetInitialWindowTitle()
}
void MainWindow::ShowGettingStartedDialog()
{
{
GettingStartedDialog dia(this);
dia.ShowModal();
if (dia.HasGamePathChanged() || dia.HasMLCChanged())
m_game_list->ReloadGameEntries();
TogglePadView();
auto& config = GetConfig();
m_padViewMenuItem->Check(config.pad_open.GetValue());
m_fullscreenMenuItem->Check(config.fullscreen.GetValue());
@ -428,7 +428,7 @@ bool MainWindow::InstallUpdate(const fs::path& metaFilePath)
{
throw std::runtime_error(frame.GetExceptionMessage());
}
}
}
}
catch(const AbortException&)
{
@ -595,15 +595,15 @@ void MainWindow::OnFileMenu(wxCommandEvent& event)
_("Wii U image (wud, wux, iso, wad)"),
_("Wii U archive (wua)"),
_("Wii U executable (rpx, elf)"),
_("All files (*.*)")
_("All files (*.*)")
);
wxFileDialog openFileDialog(this, _("Open file to launch"), wxEmptyString, wxEmptyString, wildcard, wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if (openFileDialog.ShowModal() == wxID_CANCEL)
return;
const wxString wxStrFilePath = openFileDialog.GetPath();
const wxString wxStrFilePath = openFileDialog.GetPath();
FileLoad(wxStrFilePath.wc_str(), wxLaunchGameEvent::INITIATED_BY::MENU);
}
else if (menuId >= MAINFRAME_MENU_ID_FILE_RECENT_0 && menuId <= MAINFRAME_MENU_ID_FILE_RECENT_LAST)
@ -731,7 +731,7 @@ void MainWindow::TogglePadView()
{
if (m_padView)
return;
m_padView = new PadViewFrame(this);
m_padView->Bind(wxEVT_CLOSE_WINDOW, &MainWindow::OnPadClose, this);
@ -899,7 +899,7 @@ void MainWindow::OnAccountSelect(wxCommandEvent& event)
// default:
// cemu_assert_debug(false);
// }
//
//
// g_config.Save();
//}
@ -961,7 +961,7 @@ void MainWindow::OnConsoleLanguage(wxCommandEvent& event)
// GetConfig().cpu_mode = CPUMode::TriplecoreRecompiler;
// else
// cemu_assert_debug(false);
//
//
// g_config.Save();
//}
@ -1002,7 +1002,7 @@ void MainWindow::OnDebugSetting(wxCommandEvent& event)
{
try
{
const auto path = CemuApp::GetCemuPath(L"dump\\curl").ToStdWstring();
const auto path = ActiveSettings::GetDataPath(L"dump/curl").generic_wstring();
fs::create_directories(path);
}
catch (const std::exception& ex)
@ -1029,7 +1029,7 @@ void MainWindow::OnDebugSetting(wxCommandEvent& event)
ActiveSettings::SetTimerShiftFactor(6);
else
cemu_assert_debug(false);
g_config.Save();
}
@ -1059,8 +1059,8 @@ void MainWindow::OnDebugDumpUsedTextures(wxCommandEvent& event)
try
{
// create directory
const auto path = CemuApp::GetCemuPath(L"dump\\textures");
fs::create_directories(path.ToStdWstring());
const auto path = ActiveSettings::GetDataPath(L"dump/textures");
fs::create_directories(path.generic_wstring());
}
catch (const std::exception& ex)
{
@ -1080,8 +1080,8 @@ void MainWindow::OnDebugDumpUsedShaders(wxCommandEvent& event)
try
{
// create directory
const auto path = CemuApp::GetCemuPath(L"dump\\shaders");
fs::create_directories(path.ToStdWstring());
const auto path = ActiveSettings::GetDataPath(L"dump/shaders");
fs::create_directories(path.generic_wstring());
}
catch (const std::exception & ex)
{
@ -1098,7 +1098,7 @@ void MainWindow::OnLoggingWindow(wxCommandEvent& event)
return;
m_logging_window = new LoggingWindow(this);
m_logging_window->Bind(wxEVT_CLOSE_WINDOW,
m_logging_window->Bind(wxEVT_CLOSE_WINDOW,
[this](wxCloseEvent& event) {
m_logging_window = nullptr;
event.Skip();
@ -1254,7 +1254,7 @@ void MainWindow::SaveSettings()
{
auto lock = g_config.Lock();
auto& config = GetConfig();
if (config.window_position != Vector2i{ -1,-1 })
{
config.window_position.x = m_restored_position.x;
@ -1291,7 +1291,7 @@ void MainWindow::SaveSettings()
if(m_game_list)
m_game_list->SaveConfig();
g_config.Save();
}
@ -1320,13 +1320,13 @@ void MainWindow::OnMouseMove(wxMouseEvent& event)
void MainWindow::OnMouseLeft(wxMouseEvent& event)
{
auto& instance = InputManager::instance();
std::scoped_lock lock(instance.m_main_mouse.m_mutex);
instance.m_main_mouse.left_down = event.ButtonDown(wxMOUSE_BTN_LEFT);
instance.m_main_mouse.position = { event.GetPosition().x, event.GetPosition().y };
if (event.ButtonDown(wxMOUSE_BTN_LEFT))
instance.m_main_mouse.left_down_toggle = true;
event.Skip();
}
@ -1339,7 +1339,7 @@ void MainWindow::OnMouseRight(wxMouseEvent& event)
instance.m_main_mouse.position = { event.GetPosition().x, event.GetPosition().y };
if(event.ButtonDown(wxMOUSE_BTN_RIGHT))
instance.m_main_mouse.right_down_toggle = true;
event.Skip();
}
@ -1393,7 +1393,7 @@ void MainWindow::OnChar(wxKeyEvent& event)
{
if (swkbd_hasKeyboardInputHook())
swkbd_keyInput(event.GetUnicodeKey());
event.Skip();
}
@ -1418,7 +1418,7 @@ void MainWindow::OnToolsInput(wxCommandEvent& event)
case MAINFRAME_MENU_ID_TOOLS_DOWNLOAD_MANAGER:
{
const auto default_tab = id == MAINFRAME_MENU_ID_TOOLS_TITLE_MANAGER ? TitleManagerPage::TitleManager : TitleManagerPage::DownloadManager;
if (m_title_manager)
m_title_manager->SetFocusAndTab(default_tab);
else
@ -1444,7 +1444,7 @@ void MainWindow::OnGesturePan(wxPanGestureEvent& event)
instance.m_main_touch.left_down = event.IsGestureStart() || !event.IsGestureEnd();
if (event.IsGestureStart() || !event.IsGestureEnd())
instance.m_main_touch.left_down_toggle = true;
event.Skip();
}
@ -1701,10 +1701,10 @@ void MainWindow::UpdateNFCMenu()
const auto& entry = config.recent_nfc_files[i];
if (entry.empty())
continue;
if (!fs::exists(entry))
continue;
if (recentFileIndex == 0)
m_nfcMenuSeparator0 = m_nfcMenu->AppendSeparator();
@ -1756,7 +1756,7 @@ void MainWindow::OnTimer(wxTimerEvent& event)
{
ShowCursor(false);
}
}
void MainWindow::OnHelpVistWebpage(wxCommandEvent& event) {}
@ -2030,9 +2030,9 @@ void MainWindow::RecreateMenu()
m_menuBar->Destroy();
m_menuBar = nullptr;
}
auto& config = GetConfig();
m_menuBar = new wxMenuBar;
// file submenu
m_fileMenu = new wxMenu;
@ -2086,12 +2086,12 @@ void MainWindow::RecreateMenu()
item->Check(account_id == account.GetPersistentId());
if (m_game_launched || LaunchSettings::GetPersistentId().has_value())
item->Enable(false);
++index;
}
//optionsAccountMenu->AppendSeparator(); TODO
//optionsAccountMenu->AppendCheckItem(MAINFRAME_MENU_ID_OPTIONS_ACCOUNT_1 + index, _("Online enabled"))->Check(config.account.online_enabled);
// options->region submenu
//wxMenu* optionsRegionMenu = new wxMenu;
//optionsRegionMenu->AppendRadioItem(MAINFRAME_MENU_ID_OPTIONS_REGION_AUTO, _("&Auto"), wxEmptyString)->Check(config.console_region == ConsoleRegion::Auto);
@ -2122,8 +2122,8 @@ void MainWindow::RecreateMenu()
// options submenu
wxMenu* optionsMenu = new wxMenu;
m_fullscreenMenuItem = optionsMenu->AppendCheckItem(MAINFRAME_MENU_ID_OPTIONS_FULLSCREEN, _("&Fullscreen"), wxEmptyString);
m_fullscreenMenuItem->Check(ActiveSettings::FullscreenEnabled());
m_fullscreenMenuItem->Check(ActiveSettings::FullscreenEnabled());
optionsMenu->Append(MAINFRAME_MENU_ID_OPTIONS_GRAPHIC_PACKS2, _("&Graphic packs"));
//optionsMenu->AppendSubMenu(optionsVCAMenu, _("&GPU buffer cache accuracy"));
m_padViewMenuItem = optionsMenu->AppendCheckItem(MAINFRAME_MENU_ID_OPTIONS_SECOND_WINDOW_PADVIEW, _("&Separate GamePad view"), wxEmptyString);
@ -2205,7 +2205,7 @@ void MainWindow::RecreateMenu()
debugMenu->AppendSubMenu(debugLoggingMenu, _("&Logging"));
debugMenu->AppendSubMenu(debugDumpMenu, _("&Dump"));
debugMenu->AppendSeparator();
auto upsidedownItem = debugMenu->AppendCheckItem(MAINFRAME_MENU_ID_DEBUG_RENDER_UPSIDE_DOWN, _("&Render upside-down"), wxEmptyString);
upsidedownItem->Check(ActiveSettings::RenderUpsideDownEnabled());
if(LaunchSettings::RenderUpsideDownEnabled().has_value())
@ -2254,7 +2254,7 @@ void MainWindow::RecreateMenu()
m_memorySearcherMenuItem->Enable(true);
m_nfcMenu->Enable(MAINFRAME_MENU_ID_NFC_TOUCH_NFC_FILE, true);
// disable OpenGL logging (currently cant be toggled after OpenGL backend is initialized)
m_loggingSubmenu->Enable(MAINFRAME_MENU_ID_DEBUG_LOGGING0 + LOG_TYPE_OPENGL, false);
m_loggingSubmenu->Enable(MAINFRAME_MENU_ID_DEBUG_LOGGING0 + LOG_TYPE_VULKAN_VALIDATION, false);
@ -2278,7 +2278,7 @@ void MainWindow::OnAfterCallShowErrorDialog()
bool MainWindow::EnableOnlineMode() const
{
// TODO: not used anymore
//
//
// if enabling online mode, check if all requirements are met
std::wstring additionalErrorInfo;
const sint32 onlineReqError = iosuCrypt_checkRequirementsForOnlineMode(additionalErrorInfo);

View file

@ -270,7 +270,7 @@ void MemorySearcherTool::OnFilter(wxCommandEvent& event)
void MemorySearcherTool::Load()
{
const auto memorySearcherPath = ActiveSettings::GetPath("memorySearcher/{:016x}.ini", CafeSystem::GetForegroundTitleId());
const auto memorySearcherPath = ActiveSettings::GetConfigPath("memorySearcher/{:016x}.ini", CafeSystem::GetForegroundTitleId());
auto memSearcherIniContents = FileStream::LoadIntoMemory(memorySearcherPath);
if (!memSearcherIniContents)
return;
@ -322,7 +322,7 @@ void MemorySearcherTool::Load()
void MemorySearcherTool::Save()
{
const auto memorySearcherPath = ActiveSettings::GetPath("memorySearcher/{:016x}.ini", CafeSystem::GetForegroundTitleId());
const auto memorySearcherPath = ActiveSettings::GetConfigPath("memorySearcher/{:016x}.ini", CafeSystem::GetForegroundTitleId());
FileStream* fs = FileStream::createFile2(memorySearcherPath);
if (fs)
{

View file

@ -272,7 +272,7 @@ DebuggerWindow2::DebuggerWindow2(wxFrame& parent, const wxRect& display_size)
{
this->wxWindowBase::SetBackgroundColour(*wxWHITE);
const auto file = ActiveSettings::GetPath("debugger/config.xml");
const auto file = ActiveSettings::GetConfigPath("debugger/config.xml");
m_config.SetFilename(file.generic_wstring());
m_config.Load();
@ -472,7 +472,7 @@ bool DebuggerWindow2::Show(bool show)
std::wstring DebuggerWindow2::GetModuleStoragePath(std::string module_name, uint32_t crc_hash) const
{
if (module_name.empty() || crc_hash == 0) return std::wstring();
return ActiveSettings::GetPath("debugger/{}_{:#10x}.xml", module_name, crc_hash).generic_wstring();
return ActiveSettings::GetConfigPath("debugger/{}_{:#10x}.xml", module_name, crc_hash).generic_wstring();
}
void DebuggerWindow2::OnBreakpointHit(wxCommandEvent& event)

View file

@ -672,10 +672,10 @@ void InputSettings2::on_profile_delete(wxCommandEvent& event)
}
try
{
const fs::path old_path = ActiveSettings::GetPath(fmt::format("controllerProfiles/{}.txt", selection));
const fs::path old_path = ActiveSettings::GetConfigPath(fmt::format("controllerProfiles/{}.txt", selection));
fs::remove(old_path);
const fs::path path = ActiveSettings::GetPath(fmt::format("controllerProfiles/{}.xml", selection));
const fs::path path = ActiveSettings::GetConfigPath(fmt::format("controllerProfiles/{}.xml", selection));
fs::remove(path);
profile_names->ChangeValue(_(kDefaultProfileName));

View file

@ -76,9 +76,9 @@ bool InputManager::load(size_t player_index, std::string_view filename)
{
fs::path file_path;
if (filename.empty())
file_path = ActiveSettings::GetPath(fmt::format("controllerProfiles/controller{}", player_index));
file_path = ActiveSettings::GetConfigPath(fmt::format("controllerProfiles/controller{}", player_index));
else
file_path = ActiveSettings::GetPath(fmt::format("controllerProfiles/{}", filename));
file_path = ActiveSettings::GetConfigPath(fmt::format("controllerProfiles/{}", filename));
auto old_file = file_path;
old_file.replace_extension(".txt"); // test .txt extension
@ -448,7 +448,7 @@ bool InputManager::save(size_t player_index, std::string_view filename)
if (!emulated_controller)
return false;
fs::path file_path = ActiveSettings::GetPath("controllerProfiles");
fs::path file_path = ActiveSettings::GetConfigPath("controllerProfiles");
fs::create_directories(file_path);
const auto is_default_file = filename.empty();
@ -664,8 +664,8 @@ EmulatedControllerPtr InputManager::delete_controller(size_t player_index, bool
if(delete_profile)
{
std::error_code ec{};
fs::remove(ActiveSettings::GetPath(fmt::format("controllerProfiles/controller{}.xml", player_index)), ec);
fs::remove(ActiveSettings::GetPath(fmt::format("controllerProfiles/controller{}.txt", player_index)), ec);
fs::remove(ActiveSettings::GetConfigPath(fmt::format("controllerProfiles/controller{}.xml", player_index)), ec);
fs::remove(ActiveSettings::GetConfigPath(fmt::format("controllerProfiles/controller{}.txt", player_index)), ec);
}
return result;
@ -680,8 +680,8 @@ EmulatedControllerPtr InputManager::delete_controller(size_t player_index, bool
controller = {};
std::error_code ec{};
fs::remove(ActiveSettings::GetPath(fmt::format("controllerProfiles/controller{}.xml", player_index)), ec);
fs::remove(ActiveSettings::GetPath(fmt::format("controllerProfiles/controller{}.txt", player_index)), ec);
fs::remove(ActiveSettings::GetConfigPath(fmt::format("controllerProfiles/controller{}.xml", player_index)), ec);
fs::remove(ActiveSettings::GetConfigPath(fmt::format("controllerProfiles/controller{}.txt", player_index)), ec);
return result;
}
@ -782,7 +782,7 @@ void InputManager::apply_game_profile()
std::vector<std::string> InputManager::get_profiles()
{
const auto path = ActiveSettings::GetPath("controllerProfiles");
const auto path = ActiveSettings::GetConfigPath("controllerProfiles");
if (!exists(path))
return {};

View file

@ -160,7 +160,7 @@ void _putenvSafe(const char* c)
void reconfigureGLDrivers()
{
// reconfigure GL drivers to store
const fs::path nvCacheDir = ActiveSettings::GetPath("shaderCache/driver/nvidia/");
const fs::path nvCacheDir = ActiveSettings::GetCachePath("shaderCache/driver/nvidia/");
std::error_code err;
fs::create_directories(nvCacheDir, err);
@ -242,7 +242,7 @@ void unitTests()
int mainEmulatorHLE()
{
if (!TestWriteAccess(ActiveSettings::GetPath()))
if (!TestWriteAccess(ActiveSettings::GetConfigPath()))
wxMessageBox("Cemu doesn't have write access to it's own directory.\nPlease move it to a different location or run Cemu as administrator!", "Warning", wxOK|wxICON_ERROR); // todo - different error messages per OS
LatteOverlay_init();
// run a couple of tests if in non-release mode
@ -264,7 +264,7 @@ int mainEmulatorHLE()
// init Cafe system (todo - the stuff above should be part of this too)
CafeSystem::Initialize();
// init title list
CafeTitleList::Initialize(ActiveSettings::GetPath("title_list_cache.xml"));
CafeTitleList::Initialize(ActiveSettings::GetCachePath("title_list_cache.xml"));
for (auto& it : GetConfig().game_paths)
CafeTitleList::AddScanPath(it);
fs::path mlcPath = ActiveSettings::GetMlcPath();

View file

@ -18,7 +18,7 @@ void libusbWrapper::init()
m_module = LoadLibraryW(L"libusb-1.0.dll");
if (!m_module)
{
const auto path = ActiveSettings::GetPath("resources/libusb-1.0.dll");
const auto path = ActiveSettings::GetSystemDataPath("resources/libusb-1.0.dll");
m_module = LoadLibraryW(path.generic_wstring().c_str());
if (!m_module)
{