fix typo in framebuffer fetch

This commit is contained in:
Samuliak 2025-01-19 15:43:08 +01:00
parent 29cd6989c1
commit 709f24bf41
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@ -903,7 +903,7 @@ void LatteDecompiler_analyze(LatteDecompilerShaderContext* shaderContext, LatteD
auto tileMode = texRegister.word0.get_TILE_MODE();
if (Latte::TM_IsMacroTiled(tileMode))
physAddr &= 0x700;
physAddr &= ~0x700;
// Check for dimension
auto dim = shader->textureUnitDim[textureIndex];