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implement texture view & fix: crashes
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7 changed files with 97 additions and 17 deletions
56
src/Cafe/HW/Latte/Renderer/Metal/LatteTextureViewMtl.cpp
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56
src/Cafe/HW/Latte/Renderer/Metal/LatteTextureViewMtl.cpp
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#include "Cafe/HW/Latte/Renderer/Metal/LatteTextureViewMtl.h"
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#include "Cafe/HW/Latte/Renderer/Metal/LatteTextureMtl.h"
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#include "Cafe/HW/Latte/Renderer/Metal/MetalRenderer.h"
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LatteTextureViewMtl::LatteTextureViewMtl(MetalRenderer* mtlRenderer, LatteTextureMtl* texture, Latte::E_DIM dim, Latte::E_GX2SURFFMT format, sint32 firstMip, sint32 mipCount, sint32 firstSlice, sint32 sliceCount)
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: LatteTextureView(texture, firstMip, mipCount, firstSlice, sliceCount, dim, format), m_mtlr(mtlRenderer)
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{
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// TODO: don't hardcode the format
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MTL::PixelFormat pixelFormat = MTL::PixelFormatRGBA8Unorm;
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MTL::TextureType textureType;
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switch (dim)
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{
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case Latte::E_DIM::DIM_1D:
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textureType = MTL::TextureType1D;
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case Latte::E_DIM::DIM_2D:
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case Latte::E_DIM::DIM_2D_MSAA:
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textureType = MTL::TextureType2D;
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case Latte::E_DIM::DIM_2D_ARRAY:
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textureType = MTL::TextureType2DArray;
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case Latte::E_DIM::DIM_3D:
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textureType = MTL::TextureType3D;
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case Latte::E_DIM::DIM_CUBEMAP:
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textureType = MTL::TextureTypeCube; // TODO: check this
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default:
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cemu_assert_unimplemented();
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textureType = MTL::TextureType2D;
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}
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uint32 baseLevel = firstMip;
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uint32 levelCount = this->numMip;
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uint32 baseLayer;
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uint32 layerCount;
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// TODO: check if base texture is 3D texture as well
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if (textureType == MTL::TextureType3D)
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{
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cemu_assert_debug(firstMip == 0);
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// TODO: uncomment
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//cemu_assert_debug(this->numSlice == baseTexture->depth);
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baseLayer = 0;
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layerCount = 1;
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}
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else
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{
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baseLayer = firstSlice;
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layerCount = this->numSlice;
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}
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// TODO: swizzle
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m_texture = texture->GetTexture()->newTextureView(pixelFormat, textureType, NS::Range::Make(baseLevel, levelCount), NS::Range::Make(baseLayer, layerCount));
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}
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LatteTextureViewMtl::~LatteTextureViewMtl()
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{
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m_texture->release();
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}
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