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https://github.com/cemu-project/Cemu.git
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update debug overlay
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parent
d086eb3db5
commit
6d6c04ae3c
2 changed files with 26 additions and 5 deletions
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@ -3,8 +3,6 @@
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class MetalPerformanceMonitor
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{
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public:
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size_t m_bufferAllocatorMemory = 0;
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// Per frame data
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uint32 m_commandBuffers = 0;
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uint32 m_renderPasses = 0;
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@ -16,11 +16,10 @@
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#include "Cafe/HW/Latte/Core/LatteShader.h"
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#include "Cafe/HW/Latte/Core/LatteIndices.h"
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#include "Cemu/Logging/CemuDebugLogging.h"
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#include "Cafe/HW/Latte/Core/LatteBufferCache.h"
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#include "Cemu/Logging/CemuLogging.h"
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#include "Cafe/HW/Latte/Core/FetchShader.h"
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#include "Cafe/HW/Latte/Core/LatteConst.h"
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#include "Common/precompiled.h"
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#include "HW/Latte/Renderer/Metal/MetalBufferAllocator.h"
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#include "HW/Latte/Renderer/Metal/MetalCommon.h"
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#include "config/CemuConfig.h"
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@ -588,7 +587,6 @@ void MetalRenderer::AppendOverlayDebugInfo()
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ImGui::Text("--- Metal info ---");
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ImGui::Text("Render pipeline states %zu", m_pipelineCache->GetPipelineCacheSize());
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ImGui::Text("Buffer allocator memory %zuMB", m_performanceMonitor.m_bufferAllocatorMemory / 1024 / 1024);
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ImGui::Text("--- Metal info (per frame) ---");
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ImGui::Text("Command buffers %u", m_performanceMonitor.m_commandBuffers);
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@ -596,6 +594,31 @@ void MetalRenderer::AppendOverlayDebugInfo()
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ImGui::Text("Clears %u", m_performanceMonitor.m_clears);
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ImGui::Text("Manual vertex fetch draws %u (mesh draws: %u)", m_performanceMonitor.m_manualVertexFetchDraws, m_performanceMonitor.m_meshDraws);
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ImGui::Text("Triangle fans %u", m_performanceMonitor.m_triangleFans);
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ImGui::Text("--- Cache debug info ---");
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uint32 bufferCacheHeapSize = 0;
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uint32 bufferCacheAllocationSize = 0;
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uint32 bufferCacheNumAllocations = 0;
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LatteBufferCache_getStats(bufferCacheHeapSize, bufferCacheAllocationSize, bufferCacheNumAllocations);
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ImGui::Text("Buffer");
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ImGui::SameLine(60.0f);
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ImGui::Text("%06uKB / %06uKB Allocs: %u", (uint32)(bufferCacheAllocationSize + 1023) / 1024, ((uint32)bufferCacheHeapSize + 1023) / 1024, (uint32)bufferCacheNumAllocations);
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uint32 numBuffers;
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size_t totalSize, freeSize;
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m_memoryManager->GetStagingAllocator().GetStats(numBuffers, totalSize, freeSize);
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ImGui::Text("Staging");
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ImGui::SameLine(60.0f);
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ImGui::Text("%06uKB / %06uKB Buffers: %u", ((uint32)(totalSize - freeSize) + 1023) / 1024, ((uint32)totalSize + 1023) / 1024, (uint32)numBuffers);
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m_memoryManager->GetIndexAllocator().GetStats(numBuffers, totalSize, freeSize);
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ImGui::Text("Index");
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ImGui::SameLine(60.0f);
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ImGui::Text("%06uKB / %06uKB Buffers: %u", ((uint32)(totalSize - freeSize) + 1023) / 1024, ((uint32)totalSize + 1023) / 1024, (uint32)numBuffers);
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}
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void MetalRenderer::renderTarget_setViewport(float x, float y, float width, float height, float nearZ, float farZ, bool halfZ)
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