fix: missing color attachments & bind some other state

This commit is contained in:
Samuliak 2024-08-11 13:35:26 +02:00
parent a38ddb5fc2
commit 6d34d24322
4 changed files with 58 additions and 9 deletions

View file

@ -221,7 +221,7 @@ namespace LatteDecompiler
{
auto* src = shaderContext->shaderSource;
src->add("#define GET_FRAGCOORD() vec4(in.position.xy * supportBuffer.fragCoordScale.xy, in.position.z, 1.0 / in.position.w)" _CRLF);
src->add("#define GET_FRAGCOORD() float4(in.position.xy * supportBuffer.fragCoordScale.xy, in.position.z, 1.0 / in.position.w)" _CRLF);
src->add("struct FragmentIn {" _CRLF);
src->add("float4 position [[position]];" _CRLF);