implement pipeline cache serializing

This commit is contained in:
Samuliak 2024-10-15 07:48:59 +02:00
parent e9e510d2cd
commit 6b47d4f61e
No known key found for this signature in database
3 changed files with 66 additions and 35 deletions

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@ -15,6 +15,43 @@
#include "config/ActiveSettings.h"
#include <openssl/sha.h>
MetalPipelineCache* g_mtlPipelineCache = nullptr;
MetalPipelineCache& MetalPipelineCache::GetInstance()
{
return *g_mtlPipelineCache;
}
MetalPipelineCache::MetalPipelineCache(class MetalRenderer* metalRenderer) : m_mtlr{metalRenderer}
{
g_mtlPipelineCache = this;
}
MetalPipelineCache::~MetalPipelineCache()
{
for (auto& [key, value] : m_pipelineCache)
{
value->release();
}
}
MTL::RenderPipelineState* MetalPipelineCache::GetRenderPipelineState(const LatteFetchShader* fetchShader, const LatteDecompilerShader* vertexShader, const LatteDecompilerShader* geometryShader, const LatteDecompilerShader* pixelShader, class CachedFBOMtl* lastUsedFBO, class CachedFBOMtl* activeFBO, const LatteContextRegister& lcr)
{
uint64 hash = CalculatePipelineHash(fetchShader, vertexShader, geometryShader, pixelShader, lastUsedFBO, activeFBO, lcr);
auto& pipeline = m_pipelineCache[hash];
if (pipeline)
return pipeline;
MetalPipelineCompiler compiler(m_mtlr);
compiler.InitFromState(fetchShader, vertexShader, geometryShader, pixelShader, lastUsedFBO, activeFBO, lcr);
pipeline = compiler.Compile(false, true);
if (!HasPipelineCached(vertexShader->baseHash, hash))
AddCurrentStateToCache(vertexShader->baseHash, hash);
return pipeline;
}
uint64 MetalPipelineCache::CalculatePipelineHash(const LatteFetchShader* fetchShader, const LatteDecompilerShader* vertexShader, const LatteDecompilerShader* geometryShader, const LatteDecompilerShader* pixelShader, class CachedFBOMtl* lastUsedFBO, class CachedFBOMtl* activeFBO, const LatteContextRegister& lcr)
{
// Hash
@ -117,27 +154,6 @@ uint64 MetalPipelineCache::CalculatePipelineHash(const LatteFetchShader* fetchSh
return stateHash;
}
MetalPipelineCache::~MetalPipelineCache()
{
for (auto& [key, value] : m_pipelineCache)
{
value->release();
}
}
MTL::RenderPipelineState* MetalPipelineCache::GetRenderPipelineState(const LatteFetchShader* fetchShader, const LatteDecompilerShader* vertexShader, const LatteDecompilerShader* geometryShader, const LatteDecompilerShader* pixelShader, class CachedFBOMtl* lastUsedFBO, class CachedFBOMtl* activeFBO, const LatteContextRegister& lcr)
{
auto& pipeline = m_pipelineCache[CalculatePipelineHash(fetchShader, vertexShader, geometryShader, pixelShader, lastUsedFBO, activeFBO, lcr)];
if (pipeline)
return pipeline;
MetalPipelineCompiler compiler(m_mtlr);
compiler.InitFromState(fetchShader, vertexShader, geometryShader, pixelShader, lastUsedFBO, activeFBO, lcr);
pipeline = compiler.Compile(false, true);
return pipeline;
}
struct
{
uint32 pipelineLoadIndex;
@ -181,7 +197,7 @@ uint32 MetalPipelineCache::BeginLoading(uint64 cacheTitleId)
s_cache = FileCache::Open(pathCacheFile, true, LatteShaderCache_getPipelineCacheExtraVersion(cacheTitleId));
if (!s_cache)
{
cemuLog_log(LogType::Force, "Failed to open or create Vulkan pipeline cache file: {}", _pathToUtf8(pathCacheFile));
cemuLog_log(LogType::Force, "Failed to open or create Metal pipeline cache file: {}", _pathToUtf8(pathCacheFile));
return 0;
}
else
@ -436,7 +452,7 @@ bool MetalPipelineCache::DeserializePipeline(MemStreamReader& memReader, CachedP
// version
if (memReader.readBE<uint8>() != 1)
{
cemuLog_log(LogType::Force, "Cached Vulkan pipeline corrupted or has unknown version");
cemuLog_log(LogType::Force, "Cached Metal pipeline corrupted or has unknown version");
return false;
}
// shader hashes