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start the shader decompiler
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46981d7b03
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7 changed files with 5088 additions and 8 deletions
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@ -3,6 +3,7 @@
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#include "Cafe/HW/Latte/Renderer/Metal/LatteTextureMtl.h"
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#include "Cafe/HW/Latte/Renderer/Metal/LatteToMtl.h"
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#include "HW/Latte/Core/LatteShader.h"
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#include "gui/guiWrapper.h"
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MetalRenderer::MetalRenderer()
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@ -259,6 +260,8 @@ void MetalRenderer::streamout_rendererFinishDrawcall()
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void MetalRenderer::draw_beginSequence()
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{
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cemuLog_logDebug(LogType::Force, "not implemented");
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LatteSHRC_UpdateActiveShaders();
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}
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void MetalRenderer::draw_execute(uint32 baseVertex, uint32 baseInstance, uint32 instanceCount, uint32 count, MPTR indexDataMPTR, Latte::LATTE_VGT_DMA_INDEX_TYPE::E_INDEX_TYPE indexType, bool isFirst)
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