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nn_pdm: Refactor code to use new module structure
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3 changed files with 117 additions and 32 deletions
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@ -1,13 +1,10 @@
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#pragma once
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#include "Cafe/IOSU/iosu_types_common.h"
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namespace iosu
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{
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namespace pdm
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{
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void Initialize();
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void StartTrackingTime(uint64 titleId);
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void Stop();
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inline constexpr size_t NUM_PLAY_STATS_ENTRIES = 256;
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inline constexpr size_t NUM_PLAY_DIARY_ENTRIES_MAX = 18250; // 0x474A
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@ -34,5 +31,7 @@ namespace iosu
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};
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bool GetStatForGamelist(uint64 titleId, GameListStat& stat);
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IOSUModule* GetModule();
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};
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};
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