mirror of
https://github.com/cemu-project/Cemu.git
synced 2025-07-02 13:01:18 +12:00
make portal audio a setting
This commit is contained in:
parent
1f3b97216f
commit
67f41245da
8 changed files with 193 additions and 48 deletions
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@ -209,7 +209,7 @@ class BootSoundPlayer
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try
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{
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bootSndAudioDev = IAudioAPI::CreateDeviceFromConfig(true, sampleRate, nChannels, samplesPerBlock, bitsPerSample);
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bootSndAudioDev = IAudioAPI::CreateDeviceFromConfig(IAudioAPI::AudioType::TV, sampleRate, nChannels, samplesPerBlock, bitsPerSample);
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if(!bootSndAudioDev)
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return;
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}
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@ -566,28 +566,9 @@ namespace nsyshid
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if (!g_portalAudio)
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{
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auto& config = GetConfig();
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auto& selectedDevice = L"default";
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const auto audio_api = (IAudioAPI::AudioAPI)config.audio_api;
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IAudioAPI::DeviceDescriptionPtr device_description;
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if (IAudioAPI::IsAudioAPIAvailable(audio_api))
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{
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auto devices = IAudioAPI::GetDevices(audio_api);
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const auto it = std::find_if(devices.begin(), devices.end(), [&selectedDevice](const auto& d) {
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return d->GetIdentifier() == selectedDevice;
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});
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if (it != devices.end())
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{
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device_description = *it;
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}
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}
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if (!device_description)
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throw std::runtime_error("failed to find selected device while trying to create audio device");
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// Portal audio is mono channel, 16 bit audio.
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// Audio is unsigned 16 bit, supplied as 64 bytes which is 32 samples per block
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g_portalAudio = IAudioAPI::CreateDevice((IAudioAPI::AudioAPI)GetConfig().audio_api, device_description, 8000, 1, 32, 16);
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g_portalAudio = IAudioAPI::CreateDeviceFromConfig(IAudioAPI::AudioType::Portal, 8000, 32, 16);
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}
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std::array<sint16, 32> mono_samples;
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for (unsigned int i = 0; i < mono_samples.size(); ++i)
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@ -404,7 +404,7 @@ namespace snd_core
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{
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try
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{
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g_tvAudio = IAudioAPI::CreateDeviceFromConfig(true, 48000, snd_core::AX_SAMPLES_PER_3MS_48KHZ * AX_FRAMES_PER_GROUP, 16);
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g_tvAudio = IAudioAPI::CreateDeviceFromConfig(IAudioAPI::AudioType::TV, 48000, snd_core::AX_SAMPLES_PER_3MS_48KHZ * AX_FRAMES_PER_GROUP, 16);
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}
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catch (std::runtime_error& ex)
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{
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@ -417,7 +417,7 @@ namespace snd_core
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{
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try
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{
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g_padAudio = IAudioAPI::CreateDeviceFromConfig(false, 48000, snd_core::AX_SAMPLES_PER_3MS_48KHZ * AX_FRAMES_PER_GROUP, 16);
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g_padAudio = IAudioAPI::CreateDeviceFromConfig(IAudioAPI::AudioType::Gamepad, 48000, snd_core::AX_SAMPLES_PER_3MS_48KHZ * AX_FRAMES_PER_GROUP, 16);
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if(g_padAudio)
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g_padVolume = g_padAudio->GetVolume();
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}
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@ -442,6 +442,11 @@ namespace snd_core
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g_padAudio->Stop();
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g_padAudio.reset();
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}
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if (g_portalAudio)
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{
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g_portalAudio->Stop();
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g_portalAudio.reset();
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}
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}
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void AXOut_updateDevicePlayState(bool isPlaying)
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@ -20,7 +20,7 @@ uint32 IAudioAPI::s_audioDelay = 2;
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std::array<bool, IAudioAPI::AudioAPIEnd> IAudioAPI::s_availableApis{};
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IAudioAPI::IAudioAPI(uint32 samplerate, uint32 channels, uint32 samples_per_block, uint32 bits_per_sample)
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: m_samplerate(samplerate), m_channels(channels), m_samplesPerBlock(samples_per_block), m_bitsPerSample(bits_per_sample)
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: m_samplerate(samplerate), m_channels(channels), m_samplesPerBlock(samples_per_block), m_bitsPerSample(bits_per_sample)
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{
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m_bytesPerBlock = samples_per_block * channels * (bits_per_sample / 8);
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InitWFX(m_samplerate, m_channels, m_bitsPerSample);
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@ -81,7 +81,7 @@ void IAudioAPI::InitializeStatic()
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#if BOOST_OS_WINDOWS
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s_availableApis[DirectSound] = true;
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s_availableApis[XAudio2] = XAudio2API::InitializeStatic();
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if(!s_availableApis[XAudio2]) // don't try to initialize the older lib if the newer version is available
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if (!s_availableApis[XAudio2]) // don't try to initialize the older lib if the newer version is available
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s_availableApis[XAudio27] = XAudio27API::InitializeStatic();
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#endif
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#if HAS_CUBEB
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@ -98,30 +98,29 @@ bool IAudioAPI::IsAudioAPIAvailable(AudioAPI api)
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return false;
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}
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AudioAPIPtr IAudioAPI::CreateDeviceFromConfig(bool TV, sint32 rate, sint32 samples_per_block, sint32 bits_per_sample)
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AudioAPIPtr IAudioAPI::CreateDeviceFromConfig(AudioType type, sint32 rate, sint32 samples_per_block, sint32 bits_per_sample)
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{
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auto& config = GetConfig();
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sint32 channels = CemuConfig::AudioChannelsToNChannels(TV ? config.tv_channels : config.pad_channels);
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sint32 channels = CemuConfig::AudioChannelsToNChannels(AudioTypeToChannels(type));
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return CreateDeviceFromConfig(TV, rate, channels, samples_per_block, bits_per_sample);
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}
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AudioAPIPtr IAudioAPI::CreateDeviceFromConfig(bool TV, sint32 rate, sint32 channels, sint32 samples_per_block, sint32 bits_per_sample)
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AudioAPIPtr IAudioAPI::CreateDeviceFromConfig(AudioType type, sint32 rate, sint32 channels, sint32 samples_per_block, sint32 bits_per_sample)
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{
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AudioAPIPtr audioAPIDev;
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auto& config = GetConfig();
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const auto audio_api = (IAudioAPI::AudioAPI)config.audio_api;
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auto& selectedDevice = TV ? config.tv_device : config.pad_device;
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auto selectedDevice = GetDeviceFromType(type);
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if(selectedDevice.empty())
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if (selectedDevice.empty())
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return {};
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IAudioAPI::DeviceDescriptionPtr device_description;
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if (IAudioAPI::IsAudioAPIAvailable(audio_api))
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{
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auto devices = IAudioAPI::GetDevices(audio_api);
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const auto it = std::find_if(devices.begin(), devices.end(), [&selectedDevice](const auto& d) {return d->GetIdentifier() == selectedDevice; });
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const auto it = std::find_if(devices.begin(), devices.end(), [&selectedDevice](const auto& d) { return d->GetIdentifier() == selectedDevice; });
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if (it != devices.end())
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device_description = *it;
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}
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@ -138,7 +137,7 @@ AudioAPIPtr IAudioAPI::CreateDevice(AudioAPI api, const DeviceDescriptionPtr& de
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if (!IsAudioAPIAvailable(api))
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return {};
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switch(api)
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switch (api)
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{
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#if BOOST_OS_WINDOWS
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case DirectSound:
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@ -158,11 +157,11 @@ AudioAPIPtr IAudioAPI::CreateDevice(AudioAPI api, const DeviceDescriptionPtr& de
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}
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#endif
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#if HAS_CUBEB
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case Cubeb:
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{
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const auto tmp = std::dynamic_pointer_cast<CubebAPI::CubebDeviceDescription>(device);
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return std::make_unique<CubebAPI>(tmp->GetDeviceId(), samplerate, channels, samples_per_block, bits_per_sample);
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}
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case Cubeb:
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{
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const auto tmp = std::dynamic_pointer_cast<CubebAPI::CubebDeviceDescription>(device);
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return std::make_unique<CubebAPI>(tmp->GetDeviceId(), samplerate, channels, samples_per_block, bits_per_sample);
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}
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#endif
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default:
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throw std::runtime_error(fmt::format("invalid audio api: {}", api));
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@ -173,8 +172,8 @@ std::vector<IAudioAPI::DeviceDescriptionPtr> IAudioAPI::GetDevices(AudioAPI api)
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{
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if (!IsAudioAPIAvailable(api))
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return {};
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switch(api)
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switch (api)
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{
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#if BOOST_OS_WINDOWS
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case DirectSound:
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@ -210,3 +209,35 @@ uint32 IAudioAPI::GetAudioDelay() const
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{
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return m_audioDelayOverride > 0 ? m_audioDelayOverride : s_audioDelay;
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}
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AudioChannels IAudioAPI::AudioTypeToChannels(AudioType type)
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{
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auto& config = GetConfig();
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switch (type)
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{
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case TV:
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return config.tv_channels;
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case Gamepad:
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return config.pad_channels;
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case Portal:
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return config.portal_channels;
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default:
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return kMono;
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}
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}
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std::wstring IAudioAPI::GetDeviceFromType(AudioType type)
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{
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auto& config = GetConfig();
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switch (type)
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{
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case TV:
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return config.tv_device;
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case Gamepad:
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return config.pad_device;
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case Portal:
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return config.portal_device;
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default:
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return L"";
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}
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}
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@ -4,6 +4,8 @@
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#include <mmreg.h>
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#endif
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#include "config/CemuConfig.h"
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class IAudioAPI
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{
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friend class GeneralSettings2;
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@ -30,6 +32,13 @@ public:
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using DeviceDescriptionPtr = std::shared_ptr<DeviceDescription>;
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enum AudioType
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{
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TV = 0,
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Gamepad,
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Portal
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};
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enum AudioAPI
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{
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DirectSound = 0,
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@ -62,8 +71,8 @@ public:
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static void InitializeStatic();
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static bool IsAudioAPIAvailable(AudioAPI api);
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static std::unique_ptr<IAudioAPI> CreateDeviceFromConfig(bool TV, sint32 rate, sint32 samples_per_block, sint32 bits_per_sample);
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static std::unique_ptr<IAudioAPI> CreateDeviceFromConfig(bool TV, sint32 rate, sint32 channels, sint32 samples_per_block, sint32 bits_per_sample);
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static std::unique_ptr<IAudioAPI> CreateDeviceFromConfig(AudioType type, sint32 rate, sint32 samples_per_block, sint32 bits_per_sample);
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static std::unique_ptr<IAudioAPI> CreateDeviceFromConfig(AudioType type, sint32 rate, sint32 channels, sint32 samples_per_block, sint32 bits_per_sample);
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static std::unique_ptr<IAudioAPI> CreateDevice(AudioAPI api, const DeviceDescriptionPtr& device, sint32 samplerate, sint32 channels, sint32 samples_per_block, sint32 bits_per_sample);
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static std::vector<DeviceDescriptionPtr> GetDevices(AudioAPI api);
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@ -84,6 +93,8 @@ protected:
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private:
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static uint32 s_audioDelay;
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void InitWFX(sint32 samplerate, sint32 channels, sint32 bits_per_sample);
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static AudioChannels AudioTypeToChannels(AudioType type);
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static std::wstring GetDeviceFromType(AudioType type);
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};
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@ -479,9 +479,9 @@ struct CemuConfig
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// audio
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sint32 audio_api = 0;
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sint32 audio_delay = 2;
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AudioChannels tv_channels = kStereo, pad_channels = kStereo, input_channels = kMono;
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sint32 tv_volume = 50, pad_volume = 0, input_volume = 50;
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std::wstring tv_device{ L"default" }, pad_device, input_device;
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AudioChannels tv_channels = kStereo, pad_channels = kStereo, input_channels = kMono, portal_channels = kMono;
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sint32 tv_volume = 50, pad_volume = 0, input_volume = 50, portal_volume = 50;
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std::wstring tv_device{ L"default" }, pad_device, input_device, portal_device;
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// account
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struct
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@ -542,6 +542,47 @@ wxPanel* GeneralSettings2::AddAudioPage(wxNotebook* notebook)
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audio_panel_sizer->Add(box_sizer, 0, wxEXPAND | wxALL, 5);
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}
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{
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auto box = new wxStaticBox(audio_panel, wxID_ANY, _("Trap Team Portal"));
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auto box_sizer = new wxStaticBoxSizer(box, wxVERTICAL);
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auto portal_audio_row = new wxFlexGridSizer(0, 3, 0, 0);
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portal_audio_row->SetFlexibleDirection(wxBOTH);
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portal_audio_row->SetNonFlexibleGrowMode(wxFLEX_GROWMODE_SPECIFIED);
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portal_audio_row->Add(new wxStaticText(box, wxID_ANY, _("Device")), 0, wxALIGN_CENTER_VERTICAL | wxALL, 5);
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m_portal_device = new wxChoice(box, wxID_ANY, wxDefaultPosition);
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m_portal_device->SetMinSize(wxSize(300, -1));
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m_portal_device->SetToolTip(_("Select the active audio output device for Wii U GamePad"));
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portal_audio_row->Add(m_portal_device, 0, wxEXPAND | wxALL, 5);
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portal_audio_row->AddSpacer(0);
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m_portal_device->Bind(wxEVT_CHOICE, &GeneralSettings2::OnAudioDeviceSelected, this);
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const wxString audio_channel_drc_choices[] = { _("Mono") }; // mono for now only
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portal_audio_row->Add(new wxStaticText(box, wxID_ANY, _("Channels")), 0, wxALIGN_CENTER_VERTICAL | wxALL, 5);
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m_portal_channels = new wxChoice(box, wxID_ANY, wxDefaultPosition, wxDefaultSize, std::size(audio_channel_drc_choices), audio_channel_drc_choices);
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m_portal_channels->SetSelection(0); // set default to mono
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m_portal_channels->Bind(wxEVT_CHOICE, &GeneralSettings2::OnAudioChannelsSelected, this);
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portal_audio_row->Add(m_portal_channels, 0, wxEXPAND | wxALL, 5);
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portal_audio_row->AddSpacer(0);
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portal_audio_row->Add(new wxStaticText(box, wxID_ANY, _("Volume")), 0, wxALIGN_CENTER_VERTICAL | wxALL, 5);
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m_portal_volume = new wxSlider(box, wxID_ANY, 100, 0, 100);
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portal_audio_row->Add(m_portal_volume, 0, wxEXPAND | wxALL, 5);
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auto audio_pad_volume_text = new wxStaticText(box, wxID_ANY, "100%");
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portal_audio_row->Add(audio_pad_volume_text, 0, wxALIGN_CENTER_VERTICAL | wxALL | wxALIGN_RIGHT, 5);
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m_portal_volume->Bind(wxEVT_SLIDER, &GeneralSettings2::OnSliderChangedPercent, this, wxID_ANY, wxID_ANY, new wxControlObject(audio_pad_volume_text));
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m_portal_volume->Bind(wxEVT_SLIDER, &GeneralSettings2::OnVolumeChanged, this);
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box_sizer->Add(portal_audio_row, 1, wxEXPAND, 5);
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audio_panel_sizer->Add(box_sizer, 0, wxEXPAND | wxALL, 5);
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}
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audio_panel->SetSizerAndFit(audio_panel_sizer);
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return audio_panel;
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}
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@ -989,10 +1030,12 @@ void GeneralSettings2::StoreConfig()
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config.pad_channels = kStereo; // (AudioChannels)m_pad_channels->GetSelection();
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//config.input_channels = (AudioChannels)m_input_channels->GetSelection();
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config.input_channels = kMono; // (AudioChannels)m_input_channels->GetSelection();
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config.portal_channels = kMono; // (AudioChannels)m_portal_channels->GetSelection();
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config.tv_volume = m_tv_volume->GetValue();
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config.pad_volume = m_pad_volume->GetValue();
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config.input_volume = m_input_volume->GetValue();
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config.portal_volume = m_portal_volume->GetValue();
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config.tv_device.clear();
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const auto tv_device = m_tv_device->GetSelection();
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@ -1021,6 +1064,15 @@ void GeneralSettings2::StoreConfig()
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config.input_device = device_description->GetDescription()->GetIdentifier();
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}
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config.portal_device.clear();
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const auto portal_device = m_portal_device->GetSelection();
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if (portal_device != wxNOT_FOUND && portal_device != 0 && m_portal_device->HasClientObjectData())
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{
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const auto* device_description = (wxDeviceDescription*)m_portal_device->GetClientObject(portal_device);
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if (device_description)
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config.portal_device = device_description->GetDescription()->GetIdentifier();
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}
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// graphics
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config.graphic_api = (GraphicAPI)m_graphic_api->GetSelection();
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@ -1195,10 +1247,12 @@ void GeneralSettings2::UpdateAudioDeviceList()
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m_tv_device->Clear();
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m_pad_device->Clear();
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m_input_device->Clear();
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m_portal_device->Clear();
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m_tv_device->Append(_("Disabled"));
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m_pad_device->Append(_("Disabled"));
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m_input_device->Append(_("Disabled"));
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m_portal_device->Append(_("Disabled"));
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const auto audio_api = (IAudioAPI::AudioAPI)GetConfig().audio_api;
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const auto devices = IAudioAPI::GetDevices(audio_api);
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@ -1206,6 +1260,7 @@ void GeneralSettings2::UpdateAudioDeviceList()
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{
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m_tv_device->Append(device->GetName(), new wxDeviceDescription(device));
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m_pad_device->Append(device->GetName(), new wxDeviceDescription(device));
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m_portal_device->Append(device->GetName(), new wxDeviceDescription(device));
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}
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const auto input_audio_api = IAudioInputAPI::Cubeb; //(IAudioAPI::AudioAPI)GetConfig().input_audio_api;
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@ -1225,6 +1280,8 @@ void GeneralSettings2::UpdateAudioDeviceList()
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m_input_device->SetSelection(0);
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m_portal_device->SetSelection(0);
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// todo reset global instance of audio device
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}
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@ -1658,6 +1715,7 @@ void GeneralSettings2::ApplyConfig()
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m_pad_channels->SetSelection(0);
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//m_input_channels->SetSelection(config.pad_channels);
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m_input_channels->SetSelection(0);
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m_portal_channels->SetSelection(0);
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SendSliderEvent(m_tv_volume, config.tv_volume);
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@ -1708,6 +1766,22 @@ void GeneralSettings2::ApplyConfig()
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else
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m_input_device->SetSelection(0);
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SendSliderEvent(m_portal_volume, config.portal_volume);
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if (!config.portal_device.empty() && m_portal_device->HasClientObjectData())
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{
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for (uint32 i = 0; i < m_portal_device->GetCount(); ++i)
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{
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const auto device_description = (wxDeviceDescription*)m_portal_device->GetClientObject(i);
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if (device_description && config.portal_device == device_description->GetDescription()->GetIdentifier())
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{
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m_portal_device->SetSelection(i);
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break;
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}
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}
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}
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else
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m_portal_device->SetSelection(0);
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||||
// account
|
||||
UpdateOnlineAccounts();
|
||||
m_active_account->SetSelection(0);
|
||||
|
@ -1866,6 +1940,42 @@ void GeneralSettings2::UpdateAudioDevice()
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
// skylander portal audio device
|
||||
{
|
||||
const auto selection = m_portal_device->GetSelection();
|
||||
if (selection == wxNOT_FOUND)
|
||||
{
|
||||
cemu_assert_debug(false);
|
||||
return;
|
||||
}
|
||||
|
||||
g_portalAudio.reset();
|
||||
|
||||
if (m_portal_device->HasClientObjectData())
|
||||
{
|
||||
const auto description = (wxDeviceDescription*)m_portal_device->GetClientObject(selection);
|
||||
if (description)
|
||||
{
|
||||
sint32 channels;
|
||||
if (m_game_launched && g_portalAudio)
|
||||
channels = g_portalAudio->GetChannels();
|
||||
else
|
||||
channels = 1;
|
||||
|
||||
try
|
||||
{
|
||||
g_portalAudio = IAudioAPI::CreateDevice((IAudioAPI::AudioAPI)config.audio_api, description->GetDescription(), 8000, 1, 32, 16);
|
||||
g_portalAudio->SetVolume(m_portal_volume->GetValue());
|
||||
}
|
||||
catch (std::runtime_error& ex)
|
||||
{
|
||||
cemuLog_log(LogType::Force, "can't initialize pad audio: {}", ex.what());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void GeneralSettings2::OnAudioDeviceSelected(wxCommandEvent& event)
|
||||
|
@ -1895,6 +2005,13 @@ void GeneralSettings2::OnAudioChannelsSelected(wxCommandEvent& event)
|
|||
|
||||
config.pad_channels = (AudioChannels)obj->GetSelection();
|
||||
}
|
||||
else if (obj == m_portal_channels)
|
||||
{
|
||||
if (config.portal_channels == (AudioChannels)obj->GetSelection())
|
||||
return;
|
||||
|
||||
config.portal_channels = (AudioChannels)obj->GetSelection();
|
||||
}
|
||||
else
|
||||
cemu_assert_debug(false);
|
||||
|
||||
|
|
|
@ -63,9 +63,9 @@ private:
|
|||
// Audio
|
||||
wxChoice* m_audio_api;
|
||||
wxSlider *m_audio_latency;
|
||||
wxSlider *m_tv_volume, *m_pad_volume, *m_input_volume;
|
||||
wxChoice *m_tv_channels, *m_pad_channels, *m_input_channels;
|
||||
wxChoice *m_tv_device, *m_pad_device, *m_input_device;
|
||||
wxSlider *m_tv_volume, *m_pad_volume, *m_input_volume, *m_portal_volume;
|
||||
wxChoice *m_tv_channels, *m_pad_channels, *m_input_channels, *m_portal_channels;
|
||||
wxChoice *m_tv_device, *m_pad_device, *m_input_device, *m_portal_device;
|
||||
|
||||
// Account
|
||||
wxButton* m_create_account, * m_delete_account;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue