rename hybrid pipeline to void vertex pipeline

This commit is contained in:
Samuliak 2024-09-30 19:43:53 +02:00
parent c65123bbbe
commit 5d01c77efc
8 changed files with 32 additions and 39 deletions

View file

@ -24,7 +24,7 @@ public:
MetalVertexBufferCache(class MetalRenderer* metalRenderer, MetalDefaultBufferAllocator& bufferAllocator) : m_mtlr{metalRenderer}, m_bufferAllocator{bufferAllocator} {}
~MetalVertexBufferCache();
void SetRestrideBufferPipeline(class MetalHybridComputePipeline* restrideBufferPipeline)
void SetRestrideBufferPipeline(class MetalVoidVertexPipeline* restrideBufferPipeline)
{
m_restrideBufferPipeline = restrideBufferPipeline;
}
@ -48,7 +48,7 @@ private:
class MetalRenderer* m_mtlr;
MetalDefaultBufferAllocator& m_bufferAllocator;
class MetalHybridComputePipeline* m_restrideBufferPipeline = nullptr;
class MetalVoidVertexPipeline* m_restrideBufferPipeline = nullptr;
MetalVertexBufferRange m_bufferRanges[LATTE_MAX_VERTEX_BUFFERS] = {};
@ -62,7 +62,7 @@ public:
~MetalMemoryManager();
// Pipelines
void SetRestrideBufferPipeline(class MetalHybridComputePipeline* restrideBufferPipeline)
void SetRestrideBufferPipeline(class MetalVoidVertexPipeline* restrideBufferPipeline)
{
m_vertexBufferCache.SetRestrideBufferPipeline(restrideBufferPipeline);
}