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Migrate force_log_printf to new logging (#714)
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108 changed files with 401 additions and 399 deletions
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@ -301,7 +301,7 @@ void LatteShader_CreateRendererShader(LatteDecompilerShader* shader, bool compil
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{
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if (shader->hasError )
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{
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forceLog_printf("Unable to compile shader %" PRIx64, shader->baseHash);
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cemuLog_log(LogType::Force, "Unable to compile shader {:016x}", shader->baseHash);
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return;
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}
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