Vulkan: Fix imgui validation error when sRGB framebuffer is used

This commit is contained in:
Exzap 2025-04-15 22:46:19 +02:00
parent cd6eb1097b
commit 4972381edc

View file

@ -1595,37 +1595,35 @@ void VulkanRenderer::DeleteNullObjects()
void VulkanRenderer::ImguiInit() void VulkanRenderer::ImguiInit()
{ {
if (m_imguiRenderPass == VK_NULL_HANDLE) VkRenderPass prevRenderPass = m_imguiRenderPass;
{
// TODO: renderpass swapchain format may change between srgb and rgb -> need reinit
VkAttachmentDescription colorAttachment = {};
colorAttachment.format = m_mainSwapchainInfo->m_surfaceFormat.format;
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
VkAttachmentReference colorAttachmentRef = {}; VkAttachmentDescription colorAttachment = {};
colorAttachmentRef.attachment = 0; colorAttachment.format = m_mainSwapchainInfo->m_surfaceFormat.format;
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
VkSubpassDescription subpass = {}; colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
subpass.colorAttachmentCount = 1; colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
subpass.pColorAttachments = &colorAttachmentRef; colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
VkRenderPassCreateInfo renderPassInfo = {}; VkAttachmentReference colorAttachmentRef = {};
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; colorAttachmentRef.attachment = 0;
renderPassInfo.attachmentCount = 1; colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
renderPassInfo.pAttachments = &colorAttachment; VkSubpassDescription subpass = {};
renderPassInfo.subpassCount = 1; subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
renderPassInfo.pSubpasses = &subpass; subpass.colorAttachmentCount = 1;
const auto result = vkCreateRenderPass(m_logicalDevice, &renderPassInfo, nullptr, &m_imguiRenderPass); subpass.pColorAttachments = &colorAttachmentRef;
if (result != VK_SUCCESS)
throw VkException(result, "can't create imgui renderpass"); VkRenderPassCreateInfo renderPassInfo = {};
} renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
renderPassInfo.attachmentCount = 1;
renderPassInfo.pAttachments = &colorAttachment;
renderPassInfo.subpassCount = 1;
renderPassInfo.pSubpasses = &subpass;
const auto result = vkCreateRenderPass(m_logicalDevice, &renderPassInfo, nullptr, &m_imguiRenderPass);
if (result != VK_SUCCESS)
throw VkException(result, "can't create imgui renderpass");
ImGui_ImplVulkan_InitInfo info{}; ImGui_ImplVulkan_InitInfo info{};
info.Instance = m_instance; info.Instance = m_instance;
@ -1639,6 +1637,9 @@ void VulkanRenderer::ImguiInit()
info.ImageCount = info.MinImageCount; info.ImageCount = info.MinImageCount;
ImGui_ImplVulkan_Init(&info, m_imguiRenderPass); ImGui_ImplVulkan_Init(&info, m_imguiRenderPass);
if (prevRenderPass != VK_NULL_HANDLE)
vkDestroyRenderPass(GetLogicalDevice(), prevRenderPass, nullptr);
} }
void VulkanRenderer::Initialize() void VulkanRenderer::Initialize()