Remove remnants of frame profiler code

This commit is contained in:
Exzap 2023-06-24 08:04:40 +02:00
parent 4a04fab9c4
commit 45072fccb2
8 changed files with 9 additions and 81 deletions

View file

@ -174,16 +174,6 @@ void ActiveSettings::EnableDumpLibcurlRequests(bool state)
s_dump_libcurl_requests = state;
}
bool ActiveSettings::FrameProfilerEnabled()
{
return s_frame_profiler_enabled;
}
void ActiveSettings::EnableFrameProfiler(bool state)
{
s_frame_profiler_enabled = state;
}
bool ActiveSettings::VPADDelayEnabled()
{
const uint64 titleId = CafeSystem::GetForegroundTitleId();

View file

@ -104,10 +104,6 @@ public:
static void EnableDumpTextures(bool state);
static void EnableDumpLibcurlRequests(bool state);
// debug
[[nodiscard]] static bool FrameProfilerEnabled();
static void EnableFrameProfiler(bool state);
// hacks
[[nodiscard]] static bool VPADDelayEnabled();
[[nodiscard]] static bool ShaderPreventInfiniteLoopsEnabled();
@ -124,7 +120,6 @@ private:
inline static uint8 s_timer_shift = 3; // right shift factor, 0 -> 8x, 3 -> 1x, 4 -> 0.5x
// debug
inline static bool s_frame_profiler_enabled = false;
inline static bool s_audio_aux_only = false;
inline static bool s_has_required_online_files = false;