latte: rename metal specific options

This commit is contained in:
Samuliak 2025-05-20 18:26:52 +02:00
parent feba1aa7ba
commit 4311a41f34
No known key found for this signature in database
11 changed files with 57 additions and 53 deletions

View file

@ -259,7 +259,7 @@ void InfoLog_PrintActiveSettings()
{
cemuLog_log(LogType::Force, "Async compile: {}", GetConfig().async_compile.GetValue() ? "true" : "false");
cemuLog_log(LogType::Force, "Force mesh shaders: {}", GetConfig().force_mesh_shaders.GetValue() ? "true" : "false");
cemuLog_log(LogType::Force, "Fast math: {}", g_current_game_profile->GetFastMath() ? "true" : "false");
cemuLog_log(LogType::Force, "Fast math: {}", g_current_game_profile->GetShaderFastMath() ? "true" : "false");
cemuLog_log(LogType::Force, "Buffer cache type: {}", g_current_game_profile->GetBufferCacheMode());
cemuLog_log(LogType::Force, "Position invariance: {}", g_current_game_profile->GetPositionInvariance());
if (!GetConfig().vk_accurate_barriers.GetValue())