From 4281f6e0c817e99f6db5bc00f61b2972fb28d1c6 Mon Sep 17 00:00:00 2001 From: Samuliak Date: Mon, 16 Dec 2024 14:24:53 +0100 Subject: [PATCH] implement shader uint min max instructions --- .../LatteDecompilerEmitMSL.cpp | 20 +++++++++++-------- 1 file changed, 12 insertions(+), 8 deletions(-) diff --git a/src/Cafe/HW/Latte/LegacyShaderDecompiler/LatteDecompilerEmitMSL.cpp b/src/Cafe/HW/Latte/LegacyShaderDecompiler/LatteDecompilerEmitMSL.cpp index 264a0099..bc2becf8 100644 --- a/src/Cafe/HW/Latte/LegacyShaderDecompiler/LatteDecompilerEmitMSL.cpp +++ b/src/Cafe/HW/Latte/LegacyShaderDecompiler/LatteDecompilerEmitMSL.cpp @@ -1331,19 +1331,23 @@ static void _emitALUOP2InstructionCode(LatteDecompilerShaderContext* shaderConte } else if( aluInstruction->opcode == ALU_OP2_INST_ADD_INT ) _emitALUOperationBinary(shaderContext, aluInstruction, " + "); - else if( aluInstruction->opcode == ALU_OP2_INST_MAX_INT || aluInstruction->opcode == ALU_OP2_INST_MIN_INT ) + else if( aluInstruction->opcode == ALU_OP2_INST_MAX_INT || aluInstruction->opcode == ALU_OP2_INST_MIN_INT || + aluInstruction->opcode == ALU_OP2_INST_MAX_UINT || aluInstruction->opcode == ALU_OP2_INST_MIN_UINT) { // not verified + bool isUnsigned = aluInstruction->opcode == ALU_OP2_INST_MAX_UINT || aluInstruction->opcode == ALU_OP2_INST_MIN_UINT; + auto opType = isUnsigned ? LATTE_DECOMPILER_DTYPE_UNSIGNED_INT : LATTE_DECOMPILER_DTYPE_SIGNED_INT; _emitInstructionOutputVariableName(shaderContext, aluInstruction); - if( aluInstruction->opcode == ALU_OP2_INST_MAX_INT ) - src->add(" = max("); + src->add(" = "); + _emitTypeConversionPrefixMSL(shaderContext, opType, outputType); + if( aluInstruction->opcode == ALU_OP2_INST_MAX_INT || aluInstruction->opcode == ALU_OP2_INST_MAX_UINT ) + src->add("max("); else - src->add(" = min("); - _emitTypeConversionPrefixMSL(shaderContext, LATTE_DECOMPILER_DTYPE_SIGNED_INT, outputType); - _emitOperandInputCode(shaderContext, aluInstruction, 0, LATTE_DECOMPILER_DTYPE_SIGNED_INT); + src->add("min("); + _emitOperandInputCode(shaderContext, aluInstruction, 0, opType); src->add(", "); - _emitOperandInputCode(shaderContext, aluInstruction, 1, LATTE_DECOMPILER_DTYPE_SIGNED_INT); - _emitTypeConversionSuffixMSL(shaderContext, LATTE_DECOMPILER_DTYPE_SIGNED_INT, outputType); + _emitOperandInputCode(shaderContext, aluInstruction, 1, opType); + _emitTypeConversionSuffixMSL(shaderContext, opType, outputType); src->add(");" _CRLF); } else if( aluInstruction->opcode == ALU_OP2_INST_SUB_INT )