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implement depth stencil cache & fix: textureSize
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9 changed files with 183 additions and 98 deletions
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@ -615,6 +615,7 @@ LatteDecompilerShader* LatteShader_CreateShaderFromDecompilerOutput(LatteDecompi
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LatteDecompilerShader* shader = decompilerOutput.shader;
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shader->baseHash = baseHash;
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// copy resource mapping
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// HACK
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if (g_renderer->GetType() != RendererAPI::OpenGL)
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shader->resourceMapping = decompilerOutput.resourceMappingVK;
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else
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