mirror of
https://github.com/cemu-project/Cemu.git
synced 2025-07-16 11:48:28 +12:00
Remove PUBLIC_RELEASE flag and tie asserts to debug config (#287)
Removes the -DPUBLIC_RELEASE flag. Cemu's debug asserts are now only enabled if the build configuration is Debug. Similarly, on Windows the console is only shown for Debug builds.
This commit is contained in:
parent
b720d17a97
commit
3bceb39966
68 changed files with 154 additions and 186 deletions
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@ -505,7 +505,7 @@ LatteFetchShader* LatteFetchShader::FindByGPUState()
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lookupInfo->programSize = _getFSProgramSize();
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lookupInfo->lastFrameAccessed = LatteGPUState.frameCounter;
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g_fetchShaderLookupCache.store(fsPhysAddr24, lookupInfo);
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#ifndef PUBLIC_RELEASE
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#ifdef CEMU_DEBUG_ASSERT
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cemu_assert_debug(g_fetchShaderLookupCache.lookup(fsPhysAddr24) == lookupInfo);
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#endif
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}
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@ -87,7 +87,7 @@ public:
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return; // do nothing if added range is already covered
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rangeBegin = (std::min)(rangeBegin, (*itr).first.rangeBegin);
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// DEBUG - make sure this is the start point of the merge process (the first entry that starts below minValue)
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#ifndef PUBLIC_RELEASE
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#ifdef CEMU_DEBUG_ASSERT
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if (itr != m_map.cbegin())
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{
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// check previous result
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@ -136,7 +136,7 @@ uint32 LatteCP_readU32Deprc()
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}
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v = *(uint32*)gxRingBufferReadPtr;
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gxRingBufferReadPtr += 4;
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#ifndef PUBLIC_RELEASE
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#ifdef CEMU_DEBUG_ASSERT
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if (v == 0xcdcdcdcd)
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assert_dbg();
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#endif
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@ -299,7 +299,7 @@ LatteCMDPtr LatteCP_itSetRegistersGeneric(LatteCMDPtr cmd, uint32 nWords)
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uint32 registerIndex = TRegisterBase + registerOffset;
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uint32 registerStartIndex = registerIndex;
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uint32 registerEndIndex = registerStartIndex + nWords;
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#ifndef PUBLIC_RELEASE
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#ifdef CEMU_DEBUG_ASSERT
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cemu_assert_debug((registerIndex + nWords) <= LATTE_MAX_REGISTER);
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#endif
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uint32* outputReg = (uint32*)(LatteGPUState.contextRegister + registerIndex);
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@ -340,7 +340,7 @@ LatteCMDPtr LatteCP_itSetRegistersGeneric(LatteCMDPtr cmd, uint32 nWords, TRegRa
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uint32 registerIndex = TRegisterBase + registerOffset;
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uint32 registerStartIndex = registerIndex;
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uint32 registerEndIndex = registerStartIndex + nWords;
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#ifndef PUBLIC_RELEASE
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#ifdef CEMU_DEBUG_ASSERT
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cemu_assert_debug((registerIndex + nWords) <= LATTE_MAX_REGISTER);
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#endif
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cbRegRange(registerStartIndex, registerEndIndex);
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@ -1069,7 +1069,7 @@ void LatteCP_processCommandBuffer(uint8* cmdBuffer, sint32 cmdSize, DrawPassCont
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{
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uint32 itCode = (itHeader >> 8) & 0xFF;
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uint32 nWords = ((itHeader >> 16) & 0x3FFF) + 1;
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#ifndef PUBLIC_RELEASE
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#ifdef CEMU_DEBUG_ASSERT
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LatteCMDPtr expectedPostCmd = cmd + nWords;
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#endif
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switch (itCode)
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@ -1126,7 +1126,7 @@ void LatteCP_processCommandBuffer(uint8* cmdBuffer, sint32 cmdSize, DrawPassCont
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return;
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cemu_assert_debug(!drawPassCtx.isWithinDrawPass());
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}
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#ifndef PUBLIC_RELEASE
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#ifdef CEMU_DEBUG_ASSERT
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expectedPostCmd = cmd;
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#endif
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}
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@ -1156,7 +1156,7 @@ void LatteCP_processCommandBuffer(uint8* cmdBuffer, sint32 cmdSize, DrawPassCont
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cmd = LatteCP_itDrawIndex2(cmd, nWords, drawPassCtx);
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cmd = LatteCP_processCommandBuffer_continuousDrawPass(cmd, cmdStart, cmdEnd, drawPassCtx);
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cemu_assert_debug(cmd == cmdEnd || drawPassCtx.isWithinDrawPass() == false); // draw sequence should have ended if we didn't reach the end of the command buffer
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#ifndef PUBLIC_RELEASE
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#ifdef CEMU_DEBUG_ASSERT
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expectedPostCmd = cmd;
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#endif
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}
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@ -1167,7 +1167,7 @@ void LatteCP_processCommandBuffer(uint8* cmdBuffer, sint32 cmdSize, DrawPassCont
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cmd = LatteCP_itDrawIndexAuto(cmd, nWords, drawPassCtx);
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cmd = LatteCP_processCommandBuffer_continuousDrawPass(cmd, cmdStart, cmdEnd, drawPassCtx);
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cemu_assert_debug(cmd == cmdEnd || drawPassCtx.isWithinDrawPass() == false); // draw sequence should have ended if we didn't reach the end of the command buffer
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#ifndef PUBLIC_RELEASE
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#ifdef CEMU_DEBUG_ASSERT
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expectedPostCmd = cmd;
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#endif
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#ifdef FAST_DRAW_LOGGING
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@ -1313,7 +1313,7 @@ void LatteCP_processCommandBuffer(uint8* cmdBuffer, sint32 cmdSize, DrawPassCont
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cemu_assert_debug(false);
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LatteSkipCMD(nWords);
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}
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#ifndef PUBLIC_RELEASE
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#ifdef CEMU_DEBUG_ASSERT
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if(cmd != expectedPostCmd)
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debug_printf("cmd %016p expectedPostCmd %016p\n", cmd, expectedPostCmd);
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cemu_assert_debug(cmd == expectedPostCmd);
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@ -402,7 +402,7 @@ void LatteOverlay_RenderNotifications(ImVec2& position, ImVec2& pivot, sint32 di
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ImRotateEnd(0.001f * ticks.time_since_epoch().count());
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ImGui::SameLine();
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#ifndef PUBLIC_RELEASE
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#ifdef CEMU_DEBUG_ASSERT
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uint64 totalTime = g_compiling_pipelines_syncTimeSum / 1000000ull;
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if (s_pipeline_count_async > 0)
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{
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@ -506,7 +506,7 @@ bool LatteMRT::UpdateCurrentFBO()
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}
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else if (rtEffectiveSize->width != effectiveWidth && rtEffectiveSize->height != effectiveHeight)
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{
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#ifndef PUBLIC_RELEASE
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#ifdef CEMU_DEBUG_ASSERT
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forceLog_printf("Color buffer size mismatch (%dx%d). Effective size: %dx%d Real size: %dx%d Mismatching texture: %08x %dx%d fmt %04x", rtEffectiveSize->width, rtEffectiveSize->height, effectiveWidth, effectiveHeight, colorAttachmentView->baseTexture->width, colorAttachmentView->baseTexture->height, colorAttachmentView->baseTexture->physAddress, colorAttachmentView->baseTexture->width, colorAttachmentView->baseTexture->height, (uint32)colorAttachmentView->baseTexture->format);
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#endif
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}
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@ -11,7 +11,7 @@ LatteRingBuffer_t* LatteRingBuffer_create(uint8* data, uint32 size)
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uint8* LatteRingBuffer_allocate(LatteRingBuffer_t* rb, sint32 size, sint32 alignment)
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{
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#ifndef PUBLIC_RELEASE
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#ifdef CEMU_DEBUG_ASSERT
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cemu_assert_debug(size < rb->size);
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#endif
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// align
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@ -236,7 +236,7 @@ void LatteShader_UpdatePSInputs(uint32* contextRegisters)
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}
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// semantic imports from vertex shader
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#ifndef PUBLIC_RELEASE
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#ifdef CEMU_DEBUG_ASSERT
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uint8 semanticMask[256 / 8] = { 0 };
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#endif
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cemu_assert_debug(numPSInputs <= GPU7_PS_MAX_INPUTS);
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@ -273,7 +273,7 @@ void LatteShader_UpdatePSInputs(uint32* contextRegisters)
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}
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else
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{
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#ifndef PUBLIC_RELEASE
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#ifdef CEMU_DEBUG_ASSERT
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if (semanticMask[psSemanticId >> 3] & (1 << (psSemanticId & 7)))
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{
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forceLogDebug_printf("SemanticId already used");
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@ -252,7 +252,7 @@ float LatteSoftware_omod(uint32 omod, float f)
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return 0.0f;
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}
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#ifndef PUBLIC_RELEASE
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#ifdef CEMU_DEBUG_ASSERT
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#define _clamp(__v) if(destClamp != 0) cemu_assert_unimplemented()
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#else
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#define _clamp(__v) // todo
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@ -100,7 +100,7 @@ void LatteStreamout_PrepareDrawcall(uint32 count, uint32 instanceCount)
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uint32 streamoutWriteMask = 0;
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if (geometryShader)
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{
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#ifndef PUBLIC_RELEASE
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#ifdef CEMU_DEBUG_ASSERT
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cemu_assert_debug(vertexShader->streamoutBufferWriteMask2.any() == false);
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#endif
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for (sint32 i = 0; i < LATTE_NUM_STREAMOUT_BUFFER; i++)
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@ -1089,7 +1089,7 @@ LatteTextureView* LatteTexture_CreateMapping(MPTR physAddr, MPTR physMipAddr, si
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// for accesses to mips/slices using a physAddress offset we manually need to create a new view lookup
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// by default views only create a lookup for the base texture physAddress
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view->CreateLookupForSubTexture(relativeMipIndex, relativeSliceIndex);
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#ifndef PUBLIC_RELEASE
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#ifdef CEMU_DEBUG_ASSERT
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LatteTextureView* testView = LatteTextureViewLookupCache::lookup(physAddr, width, height, depth, pitch, firstMip, numMip, firstSlice, numSlice, format, dimView);
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cemu_assert(testView);
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#endif
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@ -275,7 +275,7 @@ void LatteTexture_updateTexturesForStage(LatteDecompilerShader* shaderContext, u
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// check for changes
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if (LatteTC_HasTextureChanged(textureView->baseTexture) || swizzleChanged)
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{
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#ifndef PUBLIC_RELEASE
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#ifdef CEMU_DEBUG_ASSERT
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debug_printf("Reload texture 0x%08x res %dx%d memRange %08x-%08x SwizzleChange: %s\n", textureView->baseTexture->physAddress, textureView->baseTexture->width, textureView->baseTexture->height, textureView->baseTexture->texDataPtrLow, textureView->baseTexture->texDataPtrHigh, swizzleChanged ? "yes" : "no");
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#endif
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// update swizzle / changed mip address
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@ -736,7 +736,7 @@ void LatteTextureLoader_writeReadbackTextureToMemory(LatteTextureDefinition* tex
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LatteTextureLoaderCtx textureLoader = { 0 };
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LatteTextureLoader_begin(&textureLoader, sliceIndex, mipIndex, textureData->physAddress, textureData->physMipAddress, textureData->format, textureData->dim, textureData->width, textureData->height, textureData->depth, textureData->mipLevels, textureData->pitch, textureData->tileMode, textureData->swizzle);
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#ifndef PUBLIC_RELEASE
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#ifdef CEMU_DEBUG_ASSERT
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if (textureData->depth != 1)
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forceLog_printf("_writeReadbackTextureToMemory(): Texture has multiple slices (not supported)");
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#endif
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