mirror of
https://github.com/cemu-project/Cemu.git
synced 2025-07-03 13:31:18 +12:00
Remove PUBLIC_RELEASE flag and tie asserts to debug config (#287)
Removes the -DPUBLIC_RELEASE flag. Cemu's debug asserts are now only enabled if the build configuration is Debug. Similarly, on Windows the console is only shown for Debug builds.
This commit is contained in:
parent
b720d17a97
commit
3bceb39966
68 changed files with 154 additions and 186 deletions
|
@ -199,7 +199,7 @@ MPTR hle_locate(uint8* data, uint8* mask, sint32 dataLength)
|
|||
}
|
||||
else
|
||||
{
|
||||
#ifndef PUBLIC_RELEASE
|
||||
#ifdef CEMU_DEBUG_ASSERT
|
||||
if (mask[0] != 0xFF)
|
||||
assert_dbg();
|
||||
#endif
|
||||
|
@ -299,7 +299,7 @@ void GamePatch_scan()
|
|||
hleAddr = hle_locate(xcx_gpuHangDetection_degradeFramebuffer, NULL, sizeof(xcx_gpuHangDetection_degradeFramebuffer));
|
||||
if( hleAddr )
|
||||
{
|
||||
#ifndef PUBLIC_RELEASE
|
||||
#ifdef CEMU_DEBUG_ASSERT
|
||||
forceLog_printf("HLE: XCX GPU hang detection");
|
||||
#endif
|
||||
// remove the ADDI r25, r25, 1 instruction
|
||||
|
@ -309,7 +309,7 @@ void GamePatch_scan()
|
|||
hleAddr = hle_locate(xcx_framebufferReductionSignature, xcx_framebufferReductionMask, sizeof(xcx_framebufferReductionSignature));
|
||||
if( hleAddr )
|
||||
{
|
||||
#ifndef PUBLIC_RELEASE
|
||||
#ifdef CEMU_DEBUG_ASSERT
|
||||
forceLog_printf("HLE: Prevent XCX rendertarget reduction");
|
||||
#endif
|
||||
uint32 bl = memory_readU32(hleAddr+0x14);
|
||||
|
@ -325,7 +325,7 @@ void GamePatch_scan()
|
|||
hleAddr = hle_locate(botw_busyLoopSignature, botw_busyLoopMask, sizeof(botw_busyLoopSignature));
|
||||
if (hleAddr)
|
||||
{
|
||||
#ifndef PUBLIC_RELEASE
|
||||
#ifdef CEMU_DEBUG_ASSERT
|
||||
forceLog_printf("HLE: Patch BotW busy loop 1 at 0x%08x", hleAddr);
|
||||
#endif
|
||||
sint32 functionIndex = hleIndex_h000000001;
|
||||
|
@ -336,7 +336,7 @@ void GamePatch_scan()
|
|||
hleAddr = hle_locate(botw_busyLoopSignature2, botw_busyLoopMask2, sizeof(botw_busyLoopSignature2));
|
||||
if (hleAddr)
|
||||
{
|
||||
#ifndef PUBLIC_RELEASE
|
||||
#ifdef CEMU_DEBUG_ASSERT
|
||||
forceLog_printf("HLE: Patch BotW busy loop 2 at 0x%08x", hleAddr);
|
||||
#endif
|
||||
sint32 functionIndex = hleIndex_h000000002;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue