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Play bootSound.btsnd while shaders/pipelines are compiling (#1047)
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17 changed files with 310 additions and 128 deletions
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@ -46,6 +46,8 @@ public:
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static const std::vector<DeviceDescriptionPtr>& GetDevices() { return s_devices; }
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private:
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uint32 GetQueuedBuffers() const;
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static const std::vector<DeviceDescriptionPtr>& RefreshDevices();
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struct XAudioDeleter
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