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https://github.com/cemu-project/Cemu.git
synced 2025-07-03 21:41:19 +12:00
Play bootSound.btsnd while shaders/pipelines are compiling (#1047)
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parent
b53b223ba9
commit
3738ccd2e6
17 changed files with 310 additions and 128 deletions
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@ -25,6 +25,9 @@
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#include "util/helpers/Serializer.h"
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#include <wx/msgdlg.h>
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#include <audio/IAudioAPI.h>
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#include <util/bootSound/BootSoundReader.h>
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#include <thread>
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#if BOOST_OS_WINDOWS
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#include <psapi.h>
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@ -155,6 +158,118 @@ bool LoadTGAFile(const std::vector<uint8>& buffer, TGAFILE *tgaFile)
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return true;
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}
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class BootSoundPlayer
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{
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public:
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BootSoundPlayer() = default;
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~BootSoundPlayer()
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{
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m_stopRequested = true;
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}
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void StartSound()
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{
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if (!m_bootSndPlayThread.joinable())
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{
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m_fadeOutRequested = false;
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m_stopRequested = false;
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m_bootSndPlayThread = std::thread{[this]() {
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StreamBootSound();
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}};
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}
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}
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void FadeOutSound()
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{
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m_fadeOutRequested = true;
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}
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void ApplyFadeOutEffect(std::span<sint16> samples, uint64& fadeOutSample, uint64 fadeOutDuration)
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{
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for (size_t i = 0; i < samples.size(); i += 2)
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{
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const float decibel = (float)fadeOutSample / fadeOutDuration * -60.0f;
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const float volumeFactor = pow(10, decibel / 20);
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samples[i] *= volumeFactor;
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samples[i + 1] *= volumeFactor;
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fadeOutSample++;
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}
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}
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void StreamBootSound()
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{
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SetThreadName("bootsnd");
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constexpr sint32 sampleRate = 48'000;
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constexpr sint32 bitsPerSample = 16;
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constexpr sint32 samplesPerBlock = sampleRate / 10; // block is 1/10th of a second
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constexpr sint32 nChannels = 2;
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static_assert(bitsPerSample % 8 == 0, "bits per sample is not a multiple of 8");
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AudioAPIPtr bootSndAudioDev;
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try
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{
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bootSndAudioDev = IAudioAPI::CreateDeviceFromConfig(true, sampleRate, nChannels, samplesPerBlock, bitsPerSample);
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if(!bootSndAudioDev)
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return;
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}
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catch (const std::runtime_error& ex)
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{
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cemuLog_log(LogType::Force, "Failed to initialise audio device for bootup sound");
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return;
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}
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bootSndAudioDev->SetAudioDelayOverride(4);
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bootSndAudioDev->Play();
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std::string sndPath = fmt::format("{}/meta/{}", CafeSystem::GetMlcStoragePath(CafeSystem::GetForegroundTitleId()), "bootSound.btsnd");
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sint32 fscStatus = FSC_STATUS_UNDEFINED;
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if(!fsc_doesFileExist(sndPath.c_str()))
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return;
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FSCVirtualFile* bootSndFileHandle = fsc_open(sndPath.c_str(), FSC_ACCESS_FLAG::OPEN_FILE | FSC_ACCESS_FLAG::READ_PERMISSION, &fscStatus);
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if(!bootSndFileHandle)
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{
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cemuLog_log(LogType::Force, "failed to open bootSound.btsnd");
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return;
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}
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constexpr sint32 audioBlockSize = samplesPerBlock * (bitsPerSample/8) * nChannels;
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BootSoundReader bootSndFileReader(bootSndFileHandle, audioBlockSize);
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uint64 fadeOutSample = 0; // track how far into the fadeout
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constexpr uint64 fadeOutDuration = sampleRate * 2; // fadeout should last 2 seconds
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while(fadeOutSample < fadeOutDuration && !m_stopRequested)
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{
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while (bootSndAudioDev->NeedAdditionalBlocks())
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{
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sint16* data = bootSndFileReader.getSamples();
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if(data == nullptr)
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{
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// break outer loop
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m_stopRequested = true;
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break;
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}
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if(m_fadeOutRequested)
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ApplyFadeOutEffect({data, samplesPerBlock * nChannels}, fadeOutSample, fadeOutDuration);
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bootSndAudioDev->FeedBlock(data);
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}
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// sleep for the duration of a single block
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std::this_thread::sleep_for(std::chrono::milliseconds(samplesPerBlock / (sampleRate/ 1'000)));
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}
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if(bootSndFileHandle)
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fsc_close(bootSndFileHandle);
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}
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private:
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std::thread m_bootSndPlayThread;
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std::atomic_bool m_fadeOutRequested = false;
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std::atomic_bool m_stopRequested = false;
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};
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static BootSoundPlayer g_bootSndPlayer;
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void LatteShaderCache_finish()
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{
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if (g_renderer->GetType() == RendererAPI::Vulkan)
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@ -299,6 +414,9 @@ void LatteShaderCache_Load()
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loadBackgroundTexture(true, g_shaderCacheLoaderState.textureTVId);
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loadBackgroundTexture(false, g_shaderCacheLoaderState.textureDRCId);
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if(GetConfig().play_boot_sound)
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g_bootSndPlayer.StartSound();
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sint32 numLoadedShaders = 0;
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uint32 loadIndex = 0;
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@ -365,6 +483,8 @@ void LatteShaderCache_Load()
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g_renderer->DeleteTexture(g_shaderCacheLoaderState.textureTVId);
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if (g_shaderCacheLoaderState.textureDRCId)
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g_renderer->DeleteTexture(g_shaderCacheLoaderState.textureDRCId);
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g_bootSndPlayer.FadeOutSound();
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}
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void LatteShaderCache_ShowProgress(const std::function <bool(void)>& loadUpdateFunc, bool isPipelines)
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@ -805,4 +925,4 @@ void LatteShaderCache_handleDeprecatedCacheFiles(fs::path pathGeneric, fs::path
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fs::remove(pathGenericPre1_25_0, ec);
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}
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}
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}
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}
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@ -396,90 +396,35 @@ namespace snd_core
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void AXOut_init()
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{
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auto& config = GetConfig();
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const auto audio_api = (IAudioAPI::AudioAPI)config.audio_api;
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numQueuedFramesSndGeneric = 0;
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std::unique_lock lock(g_audioMutex);
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if (!g_tvAudio)
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{
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sint32 channels;
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switch (config.tv_channels)
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try
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{
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case 0:
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channels = 1; // will mix mono sound on both output channels
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break;
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case 2:
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channels = 6;
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break;
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default: // stereo
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channels = 2;
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break;
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g_tvAudio = IAudioAPI::CreateDeviceFromConfig(true, 48000, snd_core::AX_SAMPLES_PER_3MS_48KHZ * AX_FRAMES_PER_GROUP, 16);
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}
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IAudioAPI::DeviceDescriptionPtr device_description;
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if (IAudioAPI::IsAudioAPIAvailable(audio_api))
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catch (std::runtime_error& ex)
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{
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auto devices = IAudioAPI::GetDevices(audio_api);
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const auto it = std::find_if(devices.begin(), devices.end(), [&config](const auto& d) {return d->GetIdentifier() == config.tv_device; });
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if (it != devices.end())
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device_description = *it;
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}
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if (device_description)
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{
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try
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{
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g_tvAudio = IAudioAPI::CreateDevice((IAudioAPI::AudioAPI)config.audio_api, device_description, 48000, channels, snd_core::AX_SAMPLES_PER_3MS_48KHZ * AX_FRAMES_PER_GROUP, 16);
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g_tvAudio->SetVolume(config.tv_volume);
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}
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catch (std::runtime_error& ex)
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{
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cemuLog_log(LogType::Force, "can't initialize tv audio: {}", ex.what());
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exit(0);
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}
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cemuLog_log(LogType::Force, "can't initialize tv audio: {}", ex.what());
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exit(0);
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}
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}
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if (!g_padAudio)
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{
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sint32 channels;
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switch (config.pad_channels)
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try
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{
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case 0:
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channels = 1; // will mix mono sound on both output channels
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break;
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case 2:
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channels = 6;
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break;
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default: // stereo
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channels = 2;
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break;
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g_padAudio = IAudioAPI::CreateDeviceFromConfig(false, 48000, snd_core::AX_SAMPLES_PER_3MS_48KHZ * AX_FRAMES_PER_GROUP, 16);
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if(g_padAudio)
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g_padVolume = g_padAudio->GetVolume();
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}
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IAudioAPI::DeviceDescriptionPtr device_description;
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if (IAudioAPI::IsAudioAPIAvailable(audio_api))
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catch (std::runtime_error& ex)
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{
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auto devices = IAudioAPI::GetDevices(audio_api);
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const auto it = std::find_if(devices.begin(), devices.end(), [&config](const auto& d) {return d->GetIdentifier() == config.pad_device; });
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if (it != devices.end())
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device_description = *it;
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}
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if (device_description)
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{
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try
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{
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g_padAudio = IAudioAPI::CreateDevice((IAudioAPI::AudioAPI)config.audio_api, device_description, 48000, channels, snd_core::AX_SAMPLES_PER_3MS_48KHZ * AX_FRAMES_PER_GROUP, 16);
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g_padAudio->SetVolume(config.pad_volume);
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g_padVolume = config.pad_volume;
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}
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catch (std::runtime_error& ex)
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{
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cemuLog_log(LogType::Force, "can't initialize pad audio: {}", ex.what());
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exit(0);
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}
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cemuLog_log(LogType::Force, "can't initialize pad audio: {}", ex.what());
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exit(0);
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}
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}
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}
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