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https://github.com/cemu-project/Cemu.git
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make sampler hash more accurate
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parent
24e1bba31c
commit
2e6eafde2e
1 changed files with 64 additions and 44 deletions
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@ -2,7 +2,6 @@
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#include "Cafe/HW/Latte/Renderer/Metal/MetalRenderer.h"
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#include "Cafe/HW/Latte/Core/LatteShader.h"
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#include "Cafe/HW/Latte/Renderer/Metal/LatteToMtl.h"
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#include "Metal/MTLSampler.hpp"
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inline const char* BorderColorToStr(MTL::SamplerBorderColor borderColor)
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{
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@ -17,6 +16,54 @@ inline const char* BorderColorToStr(MTL::SamplerBorderColor borderColor)
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}
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}
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MTL::SamplerBorderColor GetBorderColor(LatteConst::ShaderType shaderType, uint32 stageSamplerIndex, const _LatteRegisterSetSampler* samplerWords, bool logWorkaround)
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{
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auto borderType = samplerWords->WORD0.get_BORDER_COLOR_TYPE();
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MTL::SamplerBorderColor borderColor;
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if (borderType == Latte::LATTE_SQ_TEX_SAMPLER_WORD0_0::E_BORDER_COLOR_TYPE::TRANSPARENT_BLACK)
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borderColor = MTL::SamplerBorderColorTransparentBlack;
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else if (borderType == Latte::LATTE_SQ_TEX_SAMPLER_WORD0_0::E_BORDER_COLOR_TYPE::OPAQUE_BLACK)
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borderColor = MTL::SamplerBorderColorOpaqueBlack;
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else if (borderType == Latte::LATTE_SQ_TEX_SAMPLER_WORD0_0::E_BORDER_COLOR_TYPE::OPAQUE_WHITE)
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borderColor = MTL::SamplerBorderColorOpaqueWhite;
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else [[unlikely]]
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{
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_LatteRegisterSetSamplerBorderColor* borderColorReg;
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if (shaderType == LatteConst::ShaderType::Vertex)
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borderColorReg = LatteGPUState.contextNew.TD_VS_SAMPLER_BORDER_COLOR + stageSamplerIndex;
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else if (shaderType == LatteConst::ShaderType::Pixel)
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borderColorReg = LatteGPUState.contextNew.TD_PS_SAMPLER_BORDER_COLOR + stageSamplerIndex;
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else // geometry
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borderColorReg = LatteGPUState.contextNew.TD_GS_SAMPLER_BORDER_COLOR + stageSamplerIndex;
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float r = borderColorReg->red.get_channelValue();
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float g = borderColorReg->green.get_channelValue();
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float b = borderColorReg->blue.get_channelValue();
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float a = borderColorReg->alpha.get_channelValue();
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// Metal doesn't support custom border color
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// Let's find the best match
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bool opaque = (a == 1.0f);
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bool white = (r == 1.0f);
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if (opaque)
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{
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if (white)
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borderColor = MTL::SamplerBorderColorOpaqueWhite;
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else
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borderColor = MTL::SamplerBorderColorOpaqueBlack;
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}
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else
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{
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borderColor = MTL::SamplerBorderColorTransparentBlack;
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}
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if (logWorkaround)
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cemuLog_log(LogType::Force, "Custom border color ({}, {}, {}, {}) is not supported on Metal, using {} instead", r, g, b, a, BorderColorToStr(borderColor));
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}
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return borderColor;
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}
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MetalSamplerCache::~MetalSamplerCache()
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{
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for (auto& pair : m_samplerCache)
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@ -115,48 +162,8 @@ MTL::SamplerState* MetalSamplerCache::GetSamplerState(const LatteContextRegister
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// TODO: is it okay to just cast?
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samplerDescriptor->setCompareFunction(GetMtlCompareFunc((Latte::E_COMPAREFUNC)samplerWords->WORD0.get_DEPTH_COMPARE_FUNCTION()));
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// border
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auto borderType = samplerWords->WORD0.get_BORDER_COLOR_TYPE();
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MTL::SamplerBorderColor borderColor;
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if (borderType == Latte::LATTE_SQ_TEX_SAMPLER_WORD0_0::E_BORDER_COLOR_TYPE::TRANSPARENT_BLACK)
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borderColor = MTL::SamplerBorderColorTransparentBlack;
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else if (borderType == Latte::LATTE_SQ_TEX_SAMPLER_WORD0_0::E_BORDER_COLOR_TYPE::OPAQUE_BLACK)
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borderColor = MTL::SamplerBorderColorOpaqueBlack;
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else if (borderType == Latte::LATTE_SQ_TEX_SAMPLER_WORD0_0::E_BORDER_COLOR_TYPE::OPAQUE_WHITE)
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borderColor = MTL::SamplerBorderColorOpaqueWhite;
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else [[unlikely]]
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{
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_LatteRegisterSetSamplerBorderColor* borderColorReg;
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if (shaderType == LatteConst::ShaderType::Vertex)
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borderColorReg = LatteGPUState.contextNew.TD_VS_SAMPLER_BORDER_COLOR + stageSamplerIndex;
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else if (shaderType == LatteConst::ShaderType::Pixel)
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borderColorReg = LatteGPUState.contextNew.TD_PS_SAMPLER_BORDER_COLOR + stageSamplerIndex;
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else // geometry
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borderColorReg = LatteGPUState.contextNew.TD_GS_SAMPLER_BORDER_COLOR + stageSamplerIndex;
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float r = borderColorReg->red.get_channelValue();
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float g = borderColorReg->green.get_channelValue();
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float b = borderColorReg->blue.get_channelValue();
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float a = borderColorReg->alpha.get_channelValue();
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// Metal doesn't support custom border color
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// Let's find the best match
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bool opaque = (a == 1.0f);
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bool white = (r == 1.0f);
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if (opaque)
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{
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if (white)
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borderColor = MTL::SamplerBorderColorOpaqueWhite;
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else
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borderColor = MTL::SamplerBorderColorOpaqueBlack;
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}
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else
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{
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borderColor = MTL::SamplerBorderColorTransparentBlack;
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}
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cemuLog_log(LogType::Force, "Custom border color ({}, {}, {}, {}) is not supported on Metal, using {} instead", r, g, b, a, BorderColorToStr(borderColor));
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}
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// Border color
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auto borderColor = GetBorderColor(shaderType, stageSamplerIndex, samplerWords, true);
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samplerDescriptor->setBorderColor(borderColor);
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samplerState = m_mtlr->GetDevice()->newSamplerState(samplerDescriptor);
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@ -168,6 +175,19 @@ uint64 MetalSamplerCache::CalculateSamplerHash(const LatteContextRegister& lcr,
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{
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const _LatteRegisterSetSampler* samplerWords = lcr.SQ_TEX_SAMPLER + samplerIndex;
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uint64 hash = 0;
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hash = std::rotl<uint64>(hash, 17);
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hash += (uint64)samplerWords->WORD0.getRawValue();
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hash = std::rotl<uint64>(hash, 17);
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hash += (uint64)samplerWords->WORD1.getRawValue();
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hash = std::rotl<uint64>(hash, 17);
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hash += (uint64)samplerWords->WORD2.getRawValue();
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auto borderColor = GetBorderColor(shaderType, stageSamplerIndex, samplerWords, true);
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hash = std::rotl<uint64>(hash, 5);
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hash += (uint64)borderColor;
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// TODO: check this
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return *((uint64*)samplerWords);
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return hash;
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}
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