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choose the closest matching sampler border color
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parent
0c216e40e0
commit
24e1bba31c
3 changed files with 63 additions and 18 deletions
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@ -2049,8 +2049,7 @@ void MetalRenderer::BindStageResources(MTL::RenderCommandEncoder* renderCommandE
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MTL::SamplerState* sampler;
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if (stageSamplerIndex != LATTE_DECOMPILER_SAMPLER_NONE)
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{
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uint32 samplerIndex = stageSamplerIndex + LatteDecompiler_getTextureSamplerBaseIndex(shader->shaderType);
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sampler = m_samplerCache->GetSamplerState(LatteGPUState.contextNew, samplerIndex);
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sampler = m_samplerCache->GetSamplerState(LatteGPUState.contextNew, shader->shaderType, stageSamplerIndex);
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}
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else
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{
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@ -1,6 +1,21 @@
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#include "Cafe/HW/Latte/Renderer/Metal/MetalSamplerCache.h"
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#include "Cafe/HW/Latte/Renderer/Metal/MetalRenderer.h"
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#include "HW/Latte/Renderer/Metal/LatteToMtl.h"
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#include "Cafe/HW/Latte/Core/LatteShader.h"
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#include "Cafe/HW/Latte/Renderer/Metal/LatteToMtl.h"
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#include "Metal/MTLSampler.hpp"
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inline const char* BorderColorToStr(MTL::SamplerBorderColor borderColor)
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{
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switch (borderColor)
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{
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case MTL::SamplerBorderColorTransparentBlack:
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return "transparent black";
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case MTL::SamplerBorderColorOpaqueBlack:
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return "opaque black";
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case MTL::SamplerBorderColorOpaqueWhite:
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return "opaque white";
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}
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}
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MetalSamplerCache::~MetalSamplerCache()
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{
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@ -11,9 +26,11 @@ MetalSamplerCache::~MetalSamplerCache()
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m_samplerCache.clear();
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}
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MTL::SamplerState* MetalSamplerCache::GetSamplerState(const LatteContextRegister& lcr, uint32 samplerIndex)
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MTL::SamplerState* MetalSamplerCache::GetSamplerState(const LatteContextRegister& lcr, LatteConst::ShaderType shaderType, uint32 stageSamplerIndex)
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{
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uint64 stateHash = CalculateSamplerHash(lcr, samplerIndex);
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uint32 samplerIndex = stageSamplerIndex + LatteDecompiler_getTextureSamplerBaseIndex(shaderType);
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uint64 stateHash = CalculateSamplerHash(lcr, shaderType, stageSamplerIndex, samplerIndex);
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auto& samplerState = m_samplerCache[stateHash];
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if (samplerState)
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return samplerState;
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@ -77,9 +94,9 @@ MTL::SamplerState* MetalSamplerCache::GetSamplerState(const LatteContextRegister
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auto clampY = samplerWords->WORD0.get_CLAMP_Y();
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auto clampZ = samplerWords->WORD0.get_CLAMP_Z();
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samplerDescriptor->setSAddressMode(GetMtlSamplerAddressMode(clampX));
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samplerDescriptor->setTAddressMode(GetMtlSamplerAddressMode(clampY));
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samplerDescriptor->setRAddressMode(GetMtlSamplerAddressMode(clampZ));
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samplerDescriptor->setSAddressMode(GetMtlSamplerAddressMode(clampX));
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samplerDescriptor->setTAddressMode(GetMtlSamplerAddressMode(clampY));
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samplerDescriptor->setRAddressMode(GetMtlSamplerAddressMode(clampZ));
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auto maxAniso = samplerWords->WORD0.get_MAX_ANISO_RATIO();
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@ -101,25 +118,53 @@ MTL::SamplerState* MetalSamplerCache::GetSamplerState(const LatteContextRegister
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// border
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auto borderType = samplerWords->WORD0.get_BORDER_COLOR_TYPE();
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MTL::SamplerBorderColor borderColor;
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if (borderType == Latte::LATTE_SQ_TEX_SAMPLER_WORD0_0::E_BORDER_COLOR_TYPE::TRANSPARENT_BLACK)
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samplerDescriptor->setBorderColor(MTL::SamplerBorderColorTransparentBlack);
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borderColor = MTL::SamplerBorderColorTransparentBlack;
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else if (borderType == Latte::LATTE_SQ_TEX_SAMPLER_WORD0_0::E_BORDER_COLOR_TYPE::OPAQUE_BLACK)
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samplerDescriptor->setBorderColor(MTL::SamplerBorderColorOpaqueBlack);
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borderColor = MTL::SamplerBorderColorOpaqueBlack;
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else if (borderType == Latte::LATTE_SQ_TEX_SAMPLER_WORD0_0::E_BORDER_COLOR_TYPE::OPAQUE_WHITE)
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samplerDescriptor->setBorderColor(MTL::SamplerBorderColorOpaqueWhite);
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else
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borderColor = MTL::SamplerBorderColorOpaqueWhite;
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else [[unlikely]]
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{
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// Metal doesn't support custom border color
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cemuLog_logOnce(LogType::Force, "Custom border color is not supported in Metal, using transparent black instead");
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samplerDescriptor->setBorderColor(MTL::SamplerBorderColorTransparentBlack);
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_LatteRegisterSetSamplerBorderColor* borderColorReg;
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if (shaderType == LatteConst::ShaderType::Vertex)
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borderColorReg = LatteGPUState.contextNew.TD_VS_SAMPLER_BORDER_COLOR + stageSamplerIndex;
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else if (shaderType == LatteConst::ShaderType::Pixel)
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borderColorReg = LatteGPUState.contextNew.TD_PS_SAMPLER_BORDER_COLOR + stageSamplerIndex;
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else // geometry
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borderColorReg = LatteGPUState.contextNew.TD_GS_SAMPLER_BORDER_COLOR + stageSamplerIndex;
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float r = borderColorReg->red.get_channelValue();
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float g = borderColorReg->green.get_channelValue();
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float b = borderColorReg->blue.get_channelValue();
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float a = borderColorReg->alpha.get_channelValue();
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// Metal doesn't support custom border color
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// Let's find the best match
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bool opaque = (a == 1.0f);
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bool white = (r == 1.0f);
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if (opaque)
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{
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if (white)
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borderColor = MTL::SamplerBorderColorOpaqueWhite;
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else
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borderColor = MTL::SamplerBorderColorOpaqueBlack;
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}
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else
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{
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borderColor = MTL::SamplerBorderColorTransparentBlack;
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}
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cemuLog_log(LogType::Force, "Custom border color ({}, {}, {}, {}) is not supported on Metal, using {} instead", r, g, b, a, BorderColorToStr(borderColor));
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}
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samplerDescriptor->setBorderColor(borderColor);
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samplerState = m_mtlr->GetDevice()->newSamplerState(samplerDescriptor);
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return samplerState;
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}
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uint64 MetalSamplerCache::CalculateSamplerHash(const LatteContextRegister& lcr, uint32 samplerIndex)
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uint64 MetalSamplerCache::CalculateSamplerHash(const LatteContextRegister& lcr, LatteConst::ShaderType shaderType, uint32 stageSamplerIndex, uint32 samplerIndex)
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{
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const _LatteRegisterSetSampler* samplerWords = lcr.SQ_TEX_SAMPLER + samplerIndex;
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@ -2,6 +2,7 @@
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#include <Metal/Metal.hpp>
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#include "HW/Latte/Core/LatteConst.h"
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#include "HW/Latte/ISA/LatteReg.h"
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class MetalSamplerCache
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@ -10,12 +11,12 @@ public:
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MetalSamplerCache(class MetalRenderer* metalRenderer) : m_mtlr{metalRenderer} {}
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~MetalSamplerCache();
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MTL::SamplerState* GetSamplerState(const LatteContextRegister& lcr, uint32 samplerIndex);
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MTL::SamplerState* GetSamplerState(const LatteContextRegister& lcr, LatteConst::ShaderType shaderType, uint32 stageSamplerIndex);
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private:
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class MetalRenderer* m_mtlr;
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std::map<uint64, MTL::SamplerState*> m_samplerCache;
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uint64 CalculateSamplerHash(const LatteContextRegister& lcr, uint32 samplerIndex);
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uint64 CalculateSamplerHash(const LatteContextRegister& lcr, LatteConst::ShaderType shaderType, uint32 stageSamplerIndex, uint32 samplerIndex);
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};
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