Gamelist: Display title long names + improvements for shortcuts (#1126)

- Windows icons are stored as .ico files to %LOCALAPPDATA%/Cemu/icons/
- Long title names chosen as some games (NSMBU + NSLU) add trailing dots for their shortnames
- Long title names have their newlines replaced with spaces at parsing
- Linux shortcut paths are saved with UTF-8 encoding
- Game titles are copied and saved with UTF-8 encoding
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capitalistspz 2024-03-24 10:11:18 +00:00 committed by GitHub
parent 17060752b6
commit 241915e1a6
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4 changed files with 168 additions and 122 deletions

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@ -637,9 +637,9 @@ std::string TitleInfo::GetMetaTitleName() const
if (m_parsedMetaXml)
{
std::string titleNameCfgLanguage;
titleNameCfgLanguage = m_parsedMetaXml->GetShortName(GetConfig().console_language);
titleNameCfgLanguage = m_parsedMetaXml->GetLongName(GetConfig().console_language);
if (titleNameCfgLanguage.empty()) //Get English Title
titleNameCfgLanguage = m_parsedMetaXml->GetShortName(CafeConsoleLanguage::EN);
titleNameCfgLanguage = m_parsedMetaXml->GetLongName(CafeConsoleLanguage::EN);
if (titleNameCfgLanguage.empty()) //Unknown Title
titleNameCfgLanguage = "Unknown Title";
return titleNameCfgLanguage;