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Preparations for 2.1 (#1306)
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19 changed files with 261 additions and 135 deletions
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@ -12,9 +12,9 @@ uint32 RendererShader::GeneratePrecompiledCacheId()
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v += (uint32)(*s);
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s++;
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}
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v += (EMULATOR_VERSION_LEAD * 1000000u);
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v += (EMULATOR_VERSION_MAJOR * 10000u);
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v += (EMULATOR_VERSION_MINOR * 100u);
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v += (EMULATOR_VERSION_MAJOR * 1000000u);
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v += (EMULATOR_VERSION_MINOR * 10000u);
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v += (EMULATOR_VERSION_PATCH * 100u);
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// settings that can influence shaders
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v += (uint32)g_current_game_profile->GetAccurateShaderMul() * 133;
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