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speed up render pass change check
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parent
af08521676
commit
0c216e40e0
2 changed files with 20 additions and 11 deletions
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@ -698,6 +698,7 @@ void MetalRenderer::rendertarget_deleteCachedFBO(LatteCachedFBO* cfbo)
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void MetalRenderer::rendertarget_bindFramebufferObject(LatteCachedFBO* cfbo)
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{
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m_state.m_activeFBO = {(CachedFBOMtl*)cfbo, MetalAttachmentsInfo((CachedFBOMtl*)cfbo)};
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m_state.m_fboChanged = true;
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}
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void* MetalRenderer::texture_acquireTextureUploadBuffer(uint32 size)
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@ -1732,6 +1733,9 @@ MTL::RenderCommandEncoder* MetalRenderer::GetTemporaryRenderCommandEncoder(MTL::
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// Some render passes clear the attachments, forceRecreate is supposed to be used in those cases
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MTL::RenderCommandEncoder* MetalRenderer::GetRenderCommandEncoder(bool forceRecreate)
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{
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bool fboChanged = m_state.m_fboChanged;
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m_state.m_fboChanged = false;
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// Check if we need to begin a new render pass
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if (m_commandEncoder)
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{
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@ -1739,24 +1743,28 @@ MTL::RenderCommandEncoder* MetalRenderer::GetRenderCommandEncoder(bool forceRecr
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{
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if (m_encoderType == MetalEncoderType::Render)
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{
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bool needsNewRenderPass = (m_state.m_lastUsedFBO.m_fbo == nullptr);
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if (!needsNewRenderPass)
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bool needsNewRenderPass = false;
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if (fboChanged)
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{
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for (uint8 i = 0; i < 8; i++)
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needsNewRenderPass = (m_state.m_lastUsedFBO.m_fbo == nullptr);
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if (!needsNewRenderPass)
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{
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if (m_state.m_activeFBO.m_fbo->colorBuffer[i].texture && m_state.m_activeFBO.m_fbo->colorBuffer[i].texture != m_state.m_lastUsedFBO.m_fbo->colorBuffer[i].texture)
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for (uint8 i = 0; i < 8; i++)
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{
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needsNewRenderPass = true;
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break;
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if (m_state.m_activeFBO.m_fbo->colorBuffer[i].texture && m_state.m_activeFBO.m_fbo->colorBuffer[i].texture != m_state.m_lastUsedFBO.m_fbo->colorBuffer[i].texture)
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{
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needsNewRenderPass = true;
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break;
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}
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}
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}
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}
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if (!needsNewRenderPass)
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{
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if (m_state.m_activeFBO.m_fbo->depthBuffer.texture && (m_state.m_activeFBO.m_fbo->depthBuffer.texture != m_state.m_lastUsedFBO.m_fbo->depthBuffer.texture || ( m_state.m_activeFBO.m_fbo->depthBuffer.hasStencil && !m_state.m_lastUsedFBO.m_fbo->depthBuffer.hasStencil)))
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if (!needsNewRenderPass)
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{
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needsNewRenderPass = true;
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if (m_state.m_activeFBO.m_fbo->depthBuffer.texture && (m_state.m_activeFBO.m_fbo->depthBuffer.texture != m_state.m_lastUsedFBO.m_fbo->depthBuffer.texture || ( m_state.m_activeFBO.m_fbo->depthBuffer.hasStencil && !m_state.m_lastUsedFBO.m_fbo->depthBuffer.hasStencil)))
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{
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needsNewRenderPass = true;
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}
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}
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}
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@ -111,6 +111,7 @@ struct MetalState
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MetalActiveFBOState m_activeFBO;
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// If the FBO changes, but it's the same FBO as the last one with some omitted attachments, this FBO doesn't change
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MetalActiveFBOState m_lastUsedFBO;
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bool m_fboChanged = false;
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size_t m_vertexBufferOffsets[MAX_MTL_VERTEX_BUFFERS];
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class LatteTextureViewMtl* m_textures[LATTE_NUM_MAX_TEX_UNITS * 3] = {nullptr};
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