Fix incorrect streamout buffer index in GS + refactor various code (#258)

This commit is contained in:
Herman Semenov 2022-09-17 04:45:18 +03:00 committed by GitHub
parent 4a3d02db55
commit 03f5967408
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GPG key ID: 4AEE18F83AFDEB23
45 changed files with 70 additions and 92 deletions

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@ -54,9 +54,7 @@ namespace coreinit
{
}
~OSHostThread()
{
}
~OSHostThread() = default;
OSThread_t* m_thread;
Fiber m_fiber;
@ -1223,7 +1221,7 @@ namespace coreinit
{
struct DeallocatorQueueEntry
{
DeallocatorQueueEntry() {};
DeallocatorQueueEntry() = default;
DeallocatorQueueEntry(OSThread_t* thread, MEMPTR<void> stack, MEMPTR<void> deallocatorFunc) : thread(thread), stack(stack), deallocatorFunc(deallocatorFunc) {};
OSThread_t* thread{};

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@ -835,8 +835,11 @@ namespace H264
auto asyncTask = std::async(std::launch::async, _async_H264DECEnd, executeDoneEvent.GetPointer(), session, ctx, &results);
coreinit::OSWaitEvent(executeDoneEvent);
_ReleaseDecoderSession(session);
for (auto& itr : results)
H264DoFrameOutputCallback(ctx, itr);
if (!results.empty())
{
for (auto& itr : results)
H264DoFrameOutputCallback(ctx, itr);
}
return H264DEC_STATUS::SUCCESS;
}