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Fix incorrect streamout buffer index in GS + refactor various code (#258)
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45 changed files with 70 additions and 92 deletions
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@ -1020,9 +1020,9 @@ bool GraphicPack2::Deactivate()
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m_upscaling_shader_ud.reset();
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m_downscaling_shader_ud.reset();
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m_output_shader_source = "";
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m_upscaling_shader_source = "";
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m_downscaling_shader_source = "";
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m_output_shader_source.clear();
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m_upscaling_shader_source.clear();
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m_downscaling_shader_source.clear();
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if (HasCustomVSyncFrequency())
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{
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