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add an option to use the host memory instead of buffer cache
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6 changed files with 26 additions and 9 deletions
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@ -258,6 +258,7 @@ void InfoLog_PrintActiveSettings()
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{
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cemuLog_log(LogType::Force, "Async compile: {}", GetConfig().async_compile.GetValue() ? "true" : "false");
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cemuLog_log(LogType::Force, "Fast math: {}", GetConfig().fast_math.GetValue() ? "true" : "false");
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cemuLog_log(LogType::Force, "Use host memory for cache: {}", g_current_game_profile->UseHostMemForCache() ? "true" : "false");
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if (!GetConfig().vk_accurate_barriers.GetValue())
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cemuLog_log(LogType::Force, "Accurate barriers are disabled!");
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}
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